Fixing Floating Characters in Daz Studio Iray
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Have you ever noticed in any of your renders that the people seem to be 'floating' above the ground?
In Daz Studio (which I assume you are using) you can fix that real easy; Go to render settings for the Iray render engine, and click on the Environment settings.
Just above the section where you can turn the ground on or off, you will see a setting called 'Ground Position Mode'. By default, it is set to 'Auto'. If you set it to 'Manual', that should level your character back to the ground.
Just make sure they are on the ground first by checking in either Front view or one of the Side views to make sure they are flat on the ground plane. Hope this helps and keep up the great work!
I haven't tested this out with HDRI Environments Dome turned on, just with the Dome turned off.
Comments
Thank you!!! It made my day!
Additional tips...
Ctrl-D will move the selected figure/object to the ground. It puts the bottom of the object's bounding box at zero on the Y-scale. IF you have 3D terrain or a room or something else that your character is standing on, that might not truly be "ground level", but if you're just shooting with HRDI for your environment, it should be.
Depending on the footwear and pose of your character, you may have to either move the character down or the ground up. I find I often adjust the ground position upward by 2.5 - 3 centimeters to make it look like my character is on the HDRI ground.
One more tip: for aligning figures with a floor surface, non-perspective views like the front view can be invaluable.
The "auto" setting, I believe, puts the ground at the lowest y position of any object in the scene. So if one of your figures has their foot bent down, everybody else floats abov the floor. "Manual" floor puts the floor at y=0 regardless of what's in the scene.
When I'm using the Iray floor (which isn't often), I set it to manual and create a big plane primitive sitting flat on the floor. I can then nudge my characters up and down, whilst looking up from below, till the soles of their feet just show through the plane. When I'm ready to render, I hide the plane.
+1
This post needs to rank higher in search engines. I was pulling my hair out, and I played with lights, and more, and yet my characters were still levitating above the ground.