Changing Toe poses in script
RiverSoft Art
Posts: 6,573
I am writing a script that modifies the pose orientations of the different bones in a figure. I use the getXRotControl(), getYRotControl(), getZRotControl() to modify the values. This works for all bones except for the toes! (at least on Genesis 2 figure). How do I get the Bend control, Side-Side, and Twist of the toes?
Thanks.
Comments
Make sure you really are getting the bones before you try getting the value - with the right toes selected this (bad, no error checking) works to print the bend value:
Thank you for replying. Yes. That gets the value. I do not seem able to set it:
c = Scene.getPrimarySelection().getXRotControl();
print (c.getValue());
c.setValue(0);
print (c.getValue());
If I do the same thing for something else (e.g., Right Foot), the above script works. This is for Daz Studio v4.9.3.166 64 bit on Windows 7
Your script works for me - check the rotation isn't locked, or driven to its limits via an ERC link
Huh. If I start a new scene, load the Base Genesis 2 female and bring up the Parameters settings for the big toe, under the Controllers tab, I have a "ERC [DeltaAdd] > Genesis 2 Female: Right Big Toe Bend". I assume that is what you mean by an ERC link? Weird. I have no idea how that got there (or how to get rid of it).
The link is fine - I just meant be sure the controlling parameter isn't leaving you with no room to adjust the local setting.
Hi Richard. No, that is not the problem. I am going to table this for now and go onto something else. Thank you for your help