how do you make a camera movement on the timeline?

ToobisToobis Posts: 967

Please try to use screenshots as examples I find them way easier to understand than just words explaining. So I want to record a simple camera movement around V4 so how do I do this please? how do I move the camera so its recordable in the timeline?

In the image is my basic setup so you know I have it layed out right. Thanks.

exxaaampplll.jpg
1920 x 1080 - 388K

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,770

    Use an actual camera, not the Perspective View - that is designed to be used for scene set up so its position changes aren't stored, for undo or for animation. If you create a new camera (Create>New Camera) and view the scene through that (or manipulate it without looking through it) then it will be written to the Timeline.

  • IvyIvy Posts: 7,165
    edited April 2018

    I tried to explain it to him a few times with screen shots  @Richard .   https://www.daz3d.com/forums/discussion/9050/art-animations-by-ivy-summers#latest

    I tried to tell hm how the camera sits in the low level of the timelime.  But he did appear to get the concept of using the windows tab to access the panes(Tab) group. So he can acess the daz studio software tools, he did not appear to know how about opening the scene tab  so he can see and access all his objects loaded  in the scene to be rendered, or so he can click the camera he is using or other objects to be animated and move them , I also tried to showed him how to make sub tracks so  he can use motion scripts or aniblocks for the camera movements etc. I give up

    So  the one thing I can only advise All people who keep asking these questions over and over  wanting to learn how to animate with daz studio.  My sound advise is this , Daz Studio software is just like any other software  your trying to make animations with.  You have to know a little about how the software works in order to access all the tools in it. other wise its like banging your head against a wall.

     

    Post edited by Ivy on
  • edited January 2021

    Richard Haseltine said:

    Use an actual camera, not the Perspective View - that is designed to be used for scene set up so its position changes aren't stored, for undo or for animation. If you create a new camera (Create>New Camera) and view the scene through that (or manipulate it without looking through it) then it will be written to the Timeline.

    Thanks for this tip. I am new to Daz as well and couldn't figure that out. Now I have something to take a look at. I've been watching some tutorials, but nothing has really helped with some of the basic questions that are often overlooked because, well, they are so basic people forget the new people don't know the terminology and places to find things. Once I get this down, I want to figure out how to stop my people from sliding over the floor. Seems like when I set a keyframe, previous frames movements are jerky or slide (or got through the floor)

    Ivy I saw you're animations and I enjoyed them :)

    Post edited by sweet-talkin-melissa_26d96ec23c on
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