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© 2025 Daz Productions Inc. All Rights Reserved.
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I bet soft body physics would get everyone to stop and jump on board with the new figure. It would be interesting though to see how that would affect using conforming clothing though. I bet the code for that bit of magic will be a challenge
...for me it's the opposite, I find G8M more interesting because of several nice more "everyday" characters and a better variety of clothing than the G3 version.
For the female side, I'm content with G3F as I have invested so much in resources for development of my main female characters. Were G8F more of a marked improvement over the previous iteration, I may have considered it, however I have to draw the line somewhere, partly due to finances, partly due to having to take the time to rebuild all my characters all over again, and the aforementioned investment I already have.
...what might catch my interest is variable collision zones so for example, fitting a jacket on a figure with wearing a short sleeved shirt you could have the jacket collide with the bare arms and the shirt at the same time without having to resort to geometry shells or other manual fit techniques.
...what might catch my interest is variable collision zones so for example, fitting a jacket on a figure with wearing a short sleeved shirt you could have the jacket collide with the bare arms and the shirt at the same time without having to resort to geometry shells or other manual fit techniques.
Yea, that would be cool!
That quote from me must have been awhile ago, so it’s slightly out of context. Since then I’ve slowly been building both G8F and G8M. As far as everyday people, I can really shape great everyday women using several morph packs for G8F. The ‘Wicked’ pack.. A few weight shaping sets. One can add all sorts of minor variations, including such subtle differences for weight and older faces. I see a slight difference with minor details, even with having a big library for both generations.
G8 is also starting to release very diverse textures for both genders. I do build G3F as well and am getting more G3 stuff with this sale. So I see how 3 is useful. Don’t forget hair and clothes also work for G8, so I buy certain things for both.
But let’s not be misleaded about how diverse and unique G8F can be. Especially since G9 has been pushed back again. I was right to slowly build on G8 since then, as opposed to waiting and skipping or trying to jump in all at once.
Again?
I was only aware of the once, stating not this year (2019).
I doubt that the release of G9 would be linked to software improvements such as soft body physics or a better collision system. I think those are more likely to come (if ever) with DAZ Studio version updates. Nevertheless, I'd rather see those software improvements than a new Genesis generation. Perhaps, though, a new generation might be required to take advantage of those improvements, in which case, count me in.
I think folks just ass-u-me'd it was in the works, if not imminently to be released. It kind of stands to reason that they're at least in the process of defining what new features a new base model would include, since these things have life cycles and they likely don't want to be made irrelevant by someone leapfrogging them. There's always some nice-to-have stuff that gets left out because of time and technological restraints for a current release that gets included in the next iteration. In the meantime, they seem to be wanting to push G8 as far as it can go.
LOL Now that would be a drastic improvement. :)
I'm so pleased that Daz chose to continue this generation past the previous two-year lifespan. As a result, the morphs, wardrobes, and character diversity of the females and even the poor stepchild males has given me a base that can support whatever I can currently imagine, whereas Genesis 3 was limited in morphs (though I didn't realise it until the wealth of morph packs vendors have provided for Genesis 8), quality Core male skins, and specialty wardrobe. If I canvas only what has been released from June 15 this year until today for Genesis 8, I would have missed out on a lot of special gear.
Well I for one do think that having more time for Genesis 8 is a good thing. As I mentioned in another (now locked) thread, we are seeing more Diversity with the pro characters, as the two a month or so cadence for Pro characters encourages that at this point. Sanjay and Kala being one example of that.
The 'usual suspects' usually soak up the first few Pro slots, those being Vicky, Mike, etc. so the more obscure characters usually don't happen until later in the product cycle. So a longer cycle helps with that.
Also, as I mentioned before, we are already seeing a number of improvements being implemented via Daz Studio updates, such as the new hair and such, so we can do more now with Genesis 8 than we could back when Victoria 8 first came out.
Plus, I hate having to buy new iterations of the various morph kits over and over. It's a necessary evil, 'cuz I use a lot of the morphs, So a longer product cycle means that I can make do with the current gen morphs for longer. I still use Genesis 3 more than 8, but am starting to use more of Genesis 8 now that I have a decent library of wardrobe for those characters. I do use the older generations of characters as well, but not nearly as often. Pre-Genesis though not much at all though, although I do port clothing forward to newer generations from the V3-V4 era a fair bit.
I just wish I could get the Genesis 8 morphing pumps and boots from FistyandDarc to fit on my Genesis 3 characters without too much effort... I love those shoes! Genesis 3 versions of those would be nice too, but I'm not holding my breath. Changing from the 'T' pose to the 'A' pose, yeah I understand the reasoning for that, but it really messes with trying to autofit shoes from G8 to G3. That generally doesn't go well for me.
Back on point, though. If Genesis 9 shows up in late 2020, or even 2021, yeah it won't hurt my feelings at all.
My decision to upgrade would depend on what the product can do for me that I can not do already as well as the cost.....
As I've said before, if they incorporate accurate JCM/bend morphs like they did with the Flexion morphs, and maybe hiring K.H.Imagestudio to do some morphs, then yes!
I think people got a bit too fixated on the "2-year development cycle" notion. It happened twice. That's all (unless it was no more than that between gen1 and gen2, and that was well before my time). That it happened twice in a row is what seems to have locked it into being an expectation.
G1 was a major, *major* game-changer. To the point that half the existing developers wouldn't touch it with a 10-foot pole. It barely got those two years. G2 was basically a patch, but it was gradually gaining some traction, while it lasted. The fact that G3 broke the mould in so many ways indicates that the Powers That Be had gone back to the drawing board and decided to sacrifice features which had made G1 back-compatible with gen4, in exchange for some percieved additional functionality.
With 20/20 hindsight, I'd venture to say that there have basically been only two *real* iterations of Genesis, and each got a fairly major tweak after the initial 2 years. From the way things seem to be going, the company is now working on the program itself, and leaving figure development to the team that produced new characters. There will eventully be a Genesis 9. But I wouldn't be inordinately surprised if it didn't show up until 2021, and largely be due to some new function in then program.
My concern with G9 is vendor/customer burnout. I look at my G8 resources, and even with me spending money like Richy Rich in a candy store, they pale in comparison with the resources I have for Victoria 4. There are only so many times a vendor is going to be willing to update a product to work with the latest generation and only so many times a long-time user is going to be willing to buy said updated product.
A much more useable concept would be an inhouse retargetting system for all DAZ figures
there is utterly nothing wrong with the topology of even the legacy figures
if they could all be enabled to share common rigging with facial bones and morphs
DAZ could recoup their investments by selling an intercompatibly "license" for each rerigged figure as well as all the figures and content already made to new users.
Old customers would also be wooed as having the content already they can only be paying for the updated rig sort of an upgrade discount.
Not unless theres something significantly interesting to the new figure. G8 seems close to perfect for my use outside of something like multiple collision targets and gravity (dForce style) soft bits to simplify the realism posing.
Oh PLEASE no more dForce style!
if you want to realase Genesis 9 make her morphs built in with her base figure , There is no need to make morph separate files zip .
Who buy the genesis 9 without her Morphs .
nobody, that's why the bases are free
but I honestly think Victoria and Micheal pro should include the main morph packages instead of the other bundled crap they do
most only buy them for the anatomical elements
barely anyone buys them for the usually hideous outfits and silly poses that get tossed in
genesis 9 a myth at this time lol
much like carrara x
Utterly agreed. Although the G8 expressions are better than G3, the Autoface Enhancer expressions are a cut above - especially with the new skin details!
I buy them to read the articles.
Looks like Genesis 9 is out, but this time she's been designed entirely by Daz management: https://www.daz3d.com/gnasher_Hawke
From what I can see autoface is just an alternative to hd morphs. That is, autoface uses a hd geograft instead of a hd morph. This may be better because allows any user to do their own morphs for the hd geograft. But it's not a better feature by itself, it's rather a workaround for daz denying access to hd morps to non PAs.
Xerr finally got a mate?
HOnestly, at this point there would have to be something incredibly revolutionary to get me to buy into G9, and given that general axiom is that the more revolutionary something is, the greater the likelihood that it will be less backwards compatable with previous generations of product, the less likely I think that will be. How in the hell would the DAZ marketers be able to sell anything if they couldn't stick older product on it at blowout prices? Not to mention, with Poser possiblily regaining a bit of stability with it's acquisition by Renderosity and the introduction of the Femme/Homme figures, it would be almost foolish of DAZ to level the playing field by stopping a sucessful product line in order to introduce new features that the vast majority of users probably won't care about anyway. If anything, G9 will most likely be another minor upgrade from G3F. Her toes will bend better, she'll have an articulated belly button and dforce eyebrows and lashes.