Genesis 9 delayed until at least 2020. Will you be buying it?

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  • To me G9 is free anyways and autofit from G8 is free to so I can't see the problem ?

  • AsariAsari Posts: 703
    edited January 2020

    To me G9 is free anyways and autofit from G8 is free to so I can't see the problem ?

    Autofit from G3 to G8 can yield some weird results. Some outfits and hairs do fine and some look weird. Also, some outfits look fine if the figure is in zero pose and you get all kind of pokethroughs if you start posing the figure. We shall see how Autofit performs from G8 to G9. Based on my past experience with G3 to G8 and Autofit crossgender it can have more issues than I wish it had. But that depends on the outfit. Some outfits won't have any issues at all.
    Post edited by Asari on
  • PadonePadone Posts: 3,796
    edited January 2020

    To me G9 is free anyways and autofit from G8 is free to so I can't see the problem ?

    The problem is that autofit doesn't work fine most of the time. That's why you have to get outfits for the new generation instead of using old ones. That's why most users that already invested in a previous generation stick with it, unless forced by a new feature they absolutely need in the new generation.

    Personally I do not want G9. Because I do not want to buy the same content again and again just to fit a new generation. I want G8 to get better. And they seem to go this way by adding new features instead of a new generation, that I entirely agree with.

    Post edited by Padone on
  • Padone said:

    To me G9 is free anyways and autofit from G8 is free to so I can't see the problem ?

    The problem is that autofit doesn't work fine most of the time. That's why you have to get outfits for the new generation instead of using old ones. That's why most users that already invested in a previous generation stick with it, unless forced by a new feature they absolutely need in the new generation.

    Personally I do not want G9. Because I do not want to buy the same content again and again just to fit a new generation. I want G8 to get better. And they seem to go this way by adding new features instead of a new generation, that I entirely agree with.

    I guess I see your point, to be honest I prefer G3 T-pose so much easier to do clothes for, in fact all my gloves and shoes start with a G3 model and I convert them into G8, because G3 is flat not at an angle much easier to predict how it will turn out !

  • TheKDTheKD Posts: 2,703

    Will only use G9 if it's useful upgrade, and probably not until at least a year in when it has a decent morph pool and wardrobe to be useful.

  • nicsttnicstt Posts: 11,715

    Looks like Genesis 9 is out, but this time she's been designed entirely by Daz management: https://www.daz3d.com/gnasher_Hawke

    Ha!

  • RobinsonRobinson Posts: 751

    My only desire for Daz figures is that they be exportable rigged as HD.  This isn't how the pipeline works though (Catmark applied to smooth the mesh at higher than base levels).  This is after the rig has been posed and the JCMs applied.  It's difficult to do this kind of thing in an engine with a time constraint. 

  • kyoto kidkyoto kid Posts: 41,252
    Bluefox25 said:
    kyoto kid said:
    Bluefox25 said:

    I’ll keep building Gen 8. I’ll probably start Gen 9 during the holiday sales. Only if enough content is out. It’s not useful until a ton of characters, clothes and sets/vehicles with interactive poses are out. It would probably start with the right pro bundle on sale.

    But I won’t avoid it. Plenty of G3. I can probably skip G8M. G8F is just getting built here.

    ...for me it's the opposite, I find G8M more interesting because of several nice more "everyday" characters and a better variety of clothing than the G3 version. 

    For the female side, I'm content with G3F as I have invested so much in resources for development of my main female characters. Were G8F more of a marked  improvement over the previous iteration, I may have considered it, however I have to draw the line somewhere, partly due to finances, partly due to having to take the time to rebuild all my characters all over again, and the aforementioned investment I already have.

    That quote from me must have been awhile ago, so it’s slightly out of context. Since then I’ve slowly been building both G8F and G8M. As far as everyday people, I can really shape great everyday women using several morph packs for G8F. The ‘Wicked’ pack.. A few weight shaping sets. One can add all sorts of minor variations, including such subtle differences for weight and older faces. I see a slight difference with minor details, even with having a big library for both generations. 

    G8 is also starting to release very diverse textures for both genders. I do build G3F as well and am getting more G3 stuff with this sale. So I see how 3 is useful. Don’t forget hair and clothes also work for G8, so I buy certain things for both.

    But let’s not be misleaded about how diverse and unique G8F can be. Especially since G9 has been pushed back again. I was right to slowly build on G8 since then, as opposed to waiting and skipping or trying to jump in all at once. 

     

    ...well I would need a small windfall to purchase all the merchant resource and utility content make G8F as versatile and useful as G3F is for me. Again if the improvements were more significant than they were (particularly in the chest to shoulders/arms relationships as well as real scapula and rib details, which still are nowhere near as realistic), that may have made a difference.  The other downside, most G8F clothing (even that with no flowing parts, long blousy sleeves, or skirts) is dForce which is a slug on my old hardware.

  • kyoto kidkyoto kid Posts: 41,252
    Paradigm said:

    Not unless theres something significantly interesting to the new figure. G8 seems close to perfect for my use outside of something like multiple collision targets and gravity (dForce style) soft bits to simplify the realism posing. 

    Oh PLEASE no more dForce style!

    ..indeed. My old hardware has enough trouble handling HD, let alone dForce. I feel I wasted my finances on the G8  - G3 clothing converter because so much of the G8 clothing being released (even for G8M) is dForce. 

  • kyoto kidkyoto kid Posts: 41,252
    edited January 2020
    Bamber said:

    if you want to realase Genesis 9 make her morphs built in with her base figure , There is no need to make morph separate files zip .

    Who buy the genesis 9 without her Morphs .

    nobody, that's why the bases are free

    but I honestly think Victoria and Micheal pro should include the main morph packages instead of the other bundled crap they do enlightened

    most only buy them for the anatomical elements

    barely anyone buys them for the usually hideous outfits and silly poses that get tossed in

    ...or at least bundle them together at a reasonable price like they did for G1. It's ridiculous having to purchase 4 different morph sets at 20$ each (14$ if a PC+ member) which are a necessity for using the individual character base figures, particularly as they are DO instead of PA content.  Also all the expressions (an additional 20$ [14$ PC+] for each gender) should be included in the M/F head morphs. 

    Just to use a new Genesis M/F version requires an additional 120$ (84$ PC+) outlay to make them useful (and that's before purchasing any of the individual character figures at 45$ [32$ PC+] a pop).  So a base Genesis isn't actually "free" since little can be done with it without the morphs/expressions.

    This is part of why I drew the line at G3.

    Post edited by kyoto kid on
  • kyoto kidkyoto kid Posts: 41,252
    Padone said:

    To me G9 is free anyways and autofit from G8 is free to so I can't see the problem ?

    The problem is that autofit doesn't work fine most of the time. That's why you have to get outfits for the new generation instead of using old ones. That's why most users that already invested in a previous generation stick with it, unless forced by a new feature they absolutely need in the new generation.

    Personally I do not want G9. Because I do not want to buy the same content again and again just to fit a new generation. I want G8 to get better. And they seem to go this way by adding new features instead of a new generation, that I entirely agree with.

    ...⬆this⬆

  • AsariAsari Posts: 703
    edited January 2020
    Personally I'm with many others. I haven't built up a great deal of figure related content, most of what I have are props and I've started to learn how to create more and more content myself. But I care a great deal how my characters look and with the morph packs and my own custom morphs I have created the characters I want. For G9 I have to create all that again and I'm only willing to do this if G9 offers a lot more improvements that matter to me. So ... soft body physics and sagging body parts are great to improve realism and cited often as a desirable improvement by many others but not important for my renders.

    Personally better skin and eye material shaders, overall better hair tools and better base face poses (like expressions) are features I would like to see on G9. But I understand if these were the only improvements many users will be pissed. Also, better hair tools isn't figure-related but software related. I don't really know how to improve this since physics is restricted. So, improvements unlikely, and if, probably not available for Non-PAs.

    Post edited by Asari on
  • xyer0xyer0 Posts: 6,058
    kyoto kid said:
    Paradigm said:

    Not unless theres something significantly interesting to the new figure. G8 seems close to perfect for my use outside of something like multiple collision targets and gravity (dForce style) soft bits to simplify the realism posing. 

    Oh PLEASE no more dForce style!

    ..indeed. My old hardware has enough trouble handling HD, let alone dForce. I feel I wasted my finances on the G8  - G3 clothing converter because so much of the G8 clothing being released (even for G8M) is dForce. 

    But MOST dForce-compatible clothing is ALSO conforming (the many Daz Originals dForce pieces I own are conforming AND include more morphs than usual).

  • kyoto kidkyoto kid Posts: 41,252
    edited January 2020

    ...not always. some have elements that require dForce and it's not always noted so in the description.

    Post edited by kyoto kid on
  • Don't know if this is soft body physics or whatever, but if the muscles work like real muscles (like a natural bicep flex where the biceps contract, move away from the inner elbow and you can see the two heads) then it's a release day purchase for me. Otherwise, I'll wait and see what G9 can do and take it from there.
  • Don't know if this is soft body physics or whatever, but if the muscles work like real muscles (like a natural bicep flex where the biceps contract, move away from the inner elbow and you can see the two heads) then it's a release day purchase for me. Otherwise, I'll wait and see what G9 can do and take it from there.

    That sounds like more of a rigging system update Daz needs to tackle, rather than a mesh update. To get realistic skin deformation like that, a much beefier system is required. That means more advanced rigs, better skinning, and a new muscle system. I know that Maya and Houdini have built-in muscle systems, in case you want to look into it. Blender doesn't come with a built-in muscle system (yet) but, as usual, there's an addon for that. Having advanced rigging capabilities in Daz Studio would be pretty frickin great! But those are my two cents on the matter.

    The next best thing would be to use morph sliders for realistic muscle deforms.

  • Morphs sliders for realistic muscle deforms sound great, but I haven't seen anything like that in store for G8.
  • Morphs sliders for realistic muscle deforms sound great, but I haven't seen anything like that in store for G8.

    It's an overwhelming thing to tackle. Each degree of movement would require a specific morph. Multiply that by every deformable area of the body, and you'd see why there's nothing like that in the store. It's not impossible to do, it's just a lot of work.

  • HylasHylas Posts: 5,070

    More realistic biceps/triceps flex would be one of the few thngs that would make me at least consider going G9.

    To be honest I'm kinda hoping G9 won't have that... so the decision to stay with G8 will be easy to make.

  • mmalbertmmalbert Posts: 412

    The G9 m/f bases will be free so I will use them. How often will depend on their content.

    I’ve been a customer here since 2007 and invested heavily in Generation 4 figures. They were around for a long time and had no real competition; I’ll never buy that much content for another generation again.  

    Still bought lots for Genesis, then a little less for Genesis 2, and by the time Genesis 3 arrived I’d scaled back on buying. As for Genesis 8, I’ve barely gotten started. 

    I have so much content that I’ve become really picky about buying more, though less picky about using various generations of figures. Whichever one works best for a project is the one I’ll use. Just in the past week I’ve rendered Michael 4; Scott 6; Stephanie 6; Mei Lin 7; Olympia 6; G8 base female; Mrs. Chow 8; Fane for G8F, Xia for G8F, Tiami for G2F, Ninive 6; Infernal Behemoth for Genesis, and Dawn and Dusk. Right now I’m contemplating something with Aiko 3 because the original Aikobot is my favorite one.

    G8 has some wonderful DAZ core figures, especially the quirky and older ones. If G9 has similarly unique core figures, then I’ll want to buy them and they‘ll be a welcome addition to my existing library. No rush though; I have lots of G3 and G8 stuff to clear out of the wish list.

  • dracorndracorn Posts: 2,345
    TheKD said:

    Will only use G9 if it's useful upgrade, and probably not until at least a year in when it has a decent morph pool and wardrobe to be useful.

    I agree - G8 was the only generation which I immediately began to purchase, and it was months before I could really start to use it the way I wanted.  So I will wait at least a year before digging into G9, and only if there are significant changes.  Plus, there's the added benefit of getting G8 stuff on sale.  I had skipped G3, but now I have gotten my mitts on lots of G3 stuff really cheap. Worked great.

  • alex86firealex86fire Posts: 1,130
    edited January 2020

    I'm new to Daz so I don't know if it's usually like this but with the rate at which sale promotions are coming on, even for a lot of G8 new products and bundles it feels like G9 is coming soon.

    Later Edit: The new sale is pretty weak by itself, just checked it out, still, they are really pushing those G8 packs out.

    Post edited by alex86fire on
  • NathNath Posts: 2,854

    I'm new to Daz so I don't know if it's usually like this but with the rate at which sale promotions are coming on, even for a lot of G8 new products and bundles it feels like G9 is coming soon.

    Later Edit: The new sale is pretty weak by itself, just checked it out, still, they are really pushing those G8 packs out.

    On the plus side, it works with ANY new product, not just the ones from today.

  • XelloszXellosz Posts: 843

    I won't bother with G9, if there are no (free G8->G9) converters, why would I pay for the same morphs again and again?  That's why I'm usually not looking at G3 products, only exemption if it's free.  (I know there are G3->G8 convertes but if there is a G3 and G8 product, I'd rather pick the G8 one and ignore the older one.)

    Moreover till G9 and DAZ is not on a VR level, bones controlled by sensors' movement. Face movement recognition in DAZ etc...  G9 wouldn't bring nothing new alone. 

     

  • evacynevacyn Posts: 975
    I'm honestly not excited about the idea that a G9 release means more converters and clothing-fitting products to bridge the gap between it and the older Genesis generations. I've invested too much to re-purchase these and I can't imagine G9 offering so much more especially since my art is just a hobby.
  • MasterstrokeMasterstroke Posts: 2,048

    I am still very excited about what a Genesis 9 would look like. actally can't wait. Always happy about new figures to explore. If it was always been like "wait, no upgrade please, payed so much", we would be still stuck with Victoria 2. Every money I pay here is for making software and figures better.

  • SigurdSigurd Posts: 1,090

    I am always looking forward to advancements. What I would like most to see though would be advanced muscle rigging and some type of collision detection system. Having UV compatability with G8 would be nice also.

  • WonderlandWonderland Posts: 7,046

    I would check out the free versions for sure. Probably would get the morphs, and if older textures weren't compatible, make my own in Phoshop, and if the clothes didn't work, just render nudes lol. At this point, it would take a lot for me to invest in a whole other generation when I've barely used all the content from past generations. 

  • JOdelJOdel Posts: 6,288

    How well autorfit and what all work may depend on whether DAZ decides to play its little games and inflict yet another new base pose on the customers.

  • kyoto kidkyoto kid Posts: 41,252
    edited January 2020
    Xellosz said:

    I won't bother with G9, if there are no (free G8->G9) converters, why would I pay for the same morphs again and again?  That's why I'm usually not looking at G3 products, only exemption if it's free.  (I know there are G3->G8 convertes but if there is a G3 and G8 product, I'd rather pick the G8 one and ignore the older one.)

    Moreover till G9 and DAZ is not on a VR level, bones controlled by sensors' movement. Face movement recognition in DAZ etc...  G9 wouldn't bring nothing new alone. 

     

     

    evacyn said:
    I'm honestly not excited about the idea that a G9 release means more converters and clothing-fitting products to bridge the gap between it and the older Genesis generations. I've invested too much to re-purchase these and I can't imagine G9 offering so much more especially since my art is just a hobby.

    ......⬆ this ⬆

    Post edited by kyoto kid on
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