Genesis 9 delayed until at least 2020. Will you be buying it?

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  • The single biggest thing for me is backwards compatibility.

    Have spent heaps (far more than i'd like to admit) on Genesis 8 content.

    So it'd be a big selling point for me if existing morphs and wearables were fully compatible with the new models. 

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,597

    it didn't pop up in my DIM though but hopefully yes a fix 

  • AsariAsari Posts: 703
    edited March 2022

    Have spent heaps (far more than i'd like to admit) on Genesis 8 content.

    So it'd be a big selling point for me if existing morphs and wearables were fully compatible with the new models. 

     

    Have morphs been compatible across generations for once before? V4 morphs weren't compatible with G1, G3 morphs weren't compatible with G8 ... were G1 morphs compatible with G2, and G2 morphs with G3?

    Post edited by ThreadTidier on
  • WonderlandWonderland Posts: 7,046
    edited January 2020
    DustRider said:

    rbtwhiz posted these changes in the Daz Studio Pro 4.12 - Highlights thread. Looks like one of the big things is they are trying to address the memory issues with randering Iray animations..That should make Wendy and Ivy happy wink There are also several things for dForce too.

    Public Build Highlights:

     

    4.12.1.55 (January 20, 2020)

    • Rendering - NVIDIA Iray
      • Changed the timing of when information about the previous frame in a sequential frame render (i.e., an animation sequence) is released
        • This is an attempt at reducing resource consumption and address premature fallback from GPU to CPU
      • The GPU options in Render Settings > Advanced > Hardware are now prefixed with their respective CUDA IDs
        • Improves the ability to associate log messages with the corresponding option in the interface
      • Added options to Render Settings > Advanced > Hardware
        • On machines where compatible hardware and drivers are installed:
          • "Allow CPU Fallback"
            • If the enabled GPU(s) fail during initialization or during a render, this option controls whether or not the CPU is allowed to take over the rendering process instead of halting/failing
            • On (checked) by default - as such reflects the behavior of all previous versions
            • This option (currently?) only applies to Photoreal Mode (and therefore may ultimately be moved to the Photoreal Mode section to properly reflect scope)
            • Requires the application to be restarted in order for state to be respected
          • "Allow GPU Detection"
            • Controls whether or not GPU detection is enabled/disabled - in case detection causes problems (hangs, crashes) or GPU usage is not desired at all
            • On (checked) by default - as such reflects the behavior of all previous versions
            • Requires the application to be restarted in order for state to be respected
          • "Check GPU Driver Version"
            • Controls whether or not the check for GPU driver version is performed
            • On (checked) by default - as such reflects the behavior of all previous versions
            • Disabling this option for regular/extended use is NOT recommended - it is provided for purposes of troubleshooting
            • Requires the application to be restarted in order for state to be respected

             

    So this is now a permanent thing? You have to restart DS EVERY TIME you want to render? This was the main thing I was hoping they'd fix! I really wish I could go back to DS 4.11 or whatever was before the last two updates. What a pain!  

    Post edited by Richard Haseltine on
  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,499
    edited January 2020
     

    So this is now a permanent thing? You have to restart DS EVERY TIME you want to render? This was the main thing I was hoping they'd fix! I really wish I could go back to DS 4.11 or whatever was before the last two updates. What a pain!

    No I'm pretty sure it just means if you change that setting, you need to restart DS for it to update.

    Post edited by Richard Haseltine on
  • DripDrip Posts: 1,206

    Well, as Daz_Steve originally said: Genesis 9 is definitely not slated for 2019. Whether it was slated for 2020, he didn't say. Whether Daz has even decided on releasing it this year, is still unknown, and even *if* they cut the knot and have decided for it to be released this year, then March is as good a guess as September. All I know, is, that such a release would involve several PAs to make the initial wardrobe for the figure, and so far, any PAs that might be involved have kept their mouths firmly shut on the matter, not even mentioning any new features that might appear in a "not too distant future".

    Overal, I still think the later, the better. I still see some niches for Male G8 characters, and I still haven't seen a true vamp called Lilith 8 yet either.

  • LeanaLeana Posts: 11,839
    edited January 2020
    Drip said:

    so far, any PAs that might be involved have kept their mouths firmly shut on the matter, not even mentioning any new features that might appear in a "not too distant future".

    Any PA working on the hypothetical Genesis 9 would most probably be on NDA, so even if G9 was indeed coming soon they wouldn't say anything.

    Post edited by Leana on
  • GordigGordig Posts: 10,189
    Drip said:

    Well, as Daz_Steve originally said: Genesis 9 is definitely not slated for 2019. Whether it was slated for 2020, he didn't say. Whether Daz has even decided on releasing it this year, is still unknown, and even *if* they cut the knot and have decided for it to be released this year, then March is as good a guess as September. All I know, is, that such a release would involve several PAs to make the initial wardrobe for the figure, and so far, any PAs that might be involved have kept their mouths firmly shut on the matter, not even mentioning any new features that might appear in a "not too distant future".

    Exactly. It’s worth stating again for the stragglers that the thread title is based on an incorrect premise: G9 was not “delayed” until 2020, and people were only expecting it in 2019 because of the general two-year life cycle of previous generations. For all anyone who’s in a position to know has told us, it’s possible G9 isn’t being actively developed at all right now. 

  • AlmightyQUESTAlmightyQUEST Posts: 2,005
    edited March 2022

    The single biggest thing for me is backwards compatibility.

    Have spent heaps (far more than i'd like to admit) on Genesis 8 content.

    So it'd be a big selling point for me if existing morphs and wearables were fully compatible with the new models. 

     

    I will say personally, while I understand that a lot of people feel this way because of the content they have, if the "new" figure is fully backward compatible like this, they shouldn't even bother making a new figure. If people want it to stop at Genesis 8, they should stop there and focus on add ons for those figures. For me to consider starting to invest in a hypothetical Genesis 9, I'd want to see some significant changes and improvements in the model. If they lock themselves into support of the previous generation being the most important factor, I am concerned that would lock out opportunity for innovation.

    Post edited by ThreadTidier on
  • Noah LGPNoah LGP Posts: 2,617
    edited January 2020

    oops

    Post edited by Noah LGP on
  • kyoto kidkyoto kid Posts: 41,252
    DustRider said:

    rbtwhiz posted these changes in the Daz Studio Pro 4.12 - Highlights thread. Looks like one of the big things is they are trying to address the memory issues with randering Iray animations..That should make Wendy and Ivy happy wink There are also several things for dForce too.

    Public Build Highlights:

     

    4.12.1.55 (January 20, 2020)

    ✂✂✂✂

    ...ah, looks like one I can skip as I don't do animation or use dForce. 

  • MistaraMistara Posts: 38,675

    honestly, unless they fix the typos where the internal id doesnt match the internal name, AND fix the missing verts from the actor group
    i will not be buying V9 or any female pro bundles

  • I'm not investing in Genesis 9 as much as I have in Genesis 8.  It simply does not make sense to unless the improvements are Super Saiyan significant...lol.

  • Mystarra said:

    honestly, unless they fix the typos where the internal id doesnt match the internal name, AND fix the missing verts from the actor group
    i will not be buying V9 or any female pro bundles

    Fix implies they are faults.

  • Mystarra said:

    honestly, unless they fix the typos where the internal id doesnt match the internal name, AND fix the missing verts from the actor group
    i will not be buying V9 or any female pro bundles

    Fix implies they are faults.

    but what exactly is the logic in mispelling words so the node and bones don't match

    besides maybe deliberately crashing Carrara?

  • Mystarra said:

    honestly, unless they fix the typos where the internal id doesnt match the internal name, AND fix the missing verts from the actor group
    i will not be buying V9 or any female pro bundles

    Fix implies they are faults.

    but what exactly is the logic in mispelling words so the node and bones don't match

    besides maybe deliberately crashing Carrara?

    I don't know, but if it isn't causing an issue (in supported applications) then it isn't a fix, it's a feature request.

  • MistaraMistara Posts: 38,675
    edited February 2020
    Mystarra said:

    honestly, unless they fix the typos where the internal id doesnt match the internal name, AND fix the missing verts from the actor group
    i will not be buying V9 or any female pro bundles

    Fix implies they are faults.

    yes, 

    please dont propagate faults to g9.
    redo the left fingers and tongue parts.

    the g8m actor groups work fine.  use him as the template for g9f feet

    Post edited by Mistara on
  • Mystarra said:
    Mystarra said:

    honestly, unless they fix the typos where the internal id doesnt match the internal name, AND fix the missing verts from the actor group
    i will not be buying V9 or any female pro bundles

    Fix implies they are faults.

    yes, 

    please dont propagate faults to g9.
    redo the left fingers and tongue parts.

    the g8m actor groups work fine.  use him as the template for g9f feet

    You are still really making a feature request (to increase carrara compatibility) - not that spelling nistakes aren't slips, but if they don't break anything that Daz claims will work I think calling them outright faults is undue.

  • DiomedeDiomede Posts: 15,225
    edited February 2020

    Feature request - Please delay Genesis 9 until...

    ...there are many more spelling inconsistentcies that are incompatible with even more programs.  Makes a lot of sense to have inconsistencies that are relatively easy to make consistent, but to keep them inconsistent.  Naming conventions are a feature, really can't argue with that.  People have come to expect naming inconsistency as a feature of Daz3D figures.  It would be very hard for them to adjust if naming suddenly became consistent.  Also, adhering to a feature of naming inconsistency shows how cutting edge Daz3D can be.  Think how other software developers would look down on Daz3D if they abandoned the inconsistent naming feature!  Finally, think how hard it would be over time to hire and train new developers if naming conventions were consistent.  

     

    Maintain those high standards, Daz3D.  Don't match those names.

    Post edited by Diomede on
  • MistaraMistara Posts: 38,675
    Mystarra said:
    Mystarra said:

    honestly, unless they fix the typos where the internal id doesnt match the internal name, AND fix the missing verts from the actor group
    i will not be buying V9 or any female pro bundles

    Fix implies they are faults.

    yes, 

    please dont propagate faults to g9.
    redo the left fingers and tongue parts.

    the g8m actor groups work fine.  use him as the template for g9f feet

    You are still really making a feature request (to increase carrara compatibility) - not that spelling nistakes aren't slips, but if they don't break anything that Daz claims will work I think calling them outright faults is undue.

    minor fixable faults, not asking for the impossible dream. just a few extra minutes when they make g9f

    i fixed g8f for my personal use, unfortunately part of the fix is in geometry section and cant be shared.

  • StezzaStezza Posts: 8,247
    Mystarra said:

    honestly, unless they fix the typos where the internal id doesnt match the internal name, AND fix the missing verts from the actor group
    i will not be buying V9 or any female pro bundles

    Fix implies they are faults.

    but what exactly is the logic in mispelling words so the node and bones don't match

    besides maybe deliberately crashing Carrara?

    I don't know, but if it isn't causing an issue (in supported applications) then it isn't a fix, it's a feature request.

    you're right

    you don't know cool

  • Mystarra said:

    honestly, unless they fix the typos where the internal id doesnt match the internal name, AND fix the missing verts from the actor group
    i will not be buying V9 or any female pro bundles

    Fix implies they are faults.

    but what exactly is the logic in mispelling words so the node and bones don't match

    besides maybe deliberately crashing Carrara?

    I don't know, but if it isn't causing an issue (in supported applications) then it isn't a fix, it's a feature request.

    you're right

    you don't know cool

    it's not a nistake

  • HeadwaxHeadwax Posts: 10,107
    edited February 2020

    Ha ha cracking up here. A shame that a typo mistake that is easily fixed is found to be so unfixable by those who made it.

    It's easy to make mistakes - but it's a shame to not aknowledge them or not be bothered fixing them for your customers.

    Especially when they have been pointed out to you.

     

    Random google on Customer Satisfaction brings this up.

    Customer satisfaction plays an important role within your business.

    Not only is it the leading indicator to measure customer loyalty, identify unhappy customers, reduce churn and increase revenue;

    it is also a key point of differentiation that helps you to attract new customers in competitive business environments

    and something on Customer Happiness.

    Customer Happiness is when a customer is completely content with your product, and has no issue with it or its involvement with their business. ...

    The Customer Success team works with many different aspects of a company to improve its chance of growth and prosperity.

     

    Maybe Daz needs a Customer Sucess Team that deals with issues bought up by their customers?

    Yes, believe it or not, Carrara users are Customers as well.

     

    Post edited by Headwax on
  • if it was not for iClone where I do use Genesis 3 and 8 a lot, I doubt I would be buying any of that content 

    DAZ still manages to sell me a lot of legacy content too

    while I am a Carrara user, I was an iClone user first and still am

    if Genesis 9 manages to break compatibility with iClone too I might finally be able to save up to fix my house! enlightened

    so yeah bring it on devil

  • HeadwaxHeadwax Posts: 10,107
    edited February 2020

    Dear dear Wendy, oh yeah of little faith :)

    Daz is a fine company that puts its customers first.

    We've all had experience with that here over the many years we have been purchasing products.

    I, for one, will be forever grateful for their unrivalled alacrity and transparent verisimilitude.

    Post edited by Headwax on
  • I say be careful what you ask for- because you just might get it.

    Firstly, if the Daz customer base splits 50/50 there is no pleasing everyone. Half the base wants to go left and half wants to go right,

    Go straight and EVERYBODY complains. Pick a direction and HALF thinks you're not catering to their wishes and DON'T listen to your customers. lol

    I'd actually pull up the posts and use quotes, but Daz hates that and thinks it'd be picking on the poster and not the concept of the post so......

    1) Lots of poeple complained that the Daz figures were young (or at least ALL the same age) - roughly in their late teens, early twenties. Hello Genesis 3.

    So Daz (the entity) listened and here came Genesis 8, which appears to be thirty-ish as a base age. Oh Gawd no, lots of complaints (the other half) that they looked "old".

    Some even argued unattractive.

    Don't pretend the forum wasn't filled with complaints at launch.

    -------------------

    Instead of worrying about what you might have to buy again to bring the figures up to full morphing-options, we're better off worrying about the next directional-change.

    Will they go younger or even older?

    Again, you see lots of requests for OLDER more quirky figures.

    Endless complaints about the samey-pretty-females.

    Endless clothes for her and HEELS with everything.

    -----------------

    Many wanted Dynamic this and dynamic that so we got DeForce stuff(s).

    A first generation version of Gravity-simulating hair and clothes.

    Won't be long before you miss morphs.

    -----------

    I say: Use what you got and enjoy it. The tools you complain about today will be the "If it wasn't broke, shouldn't a fixed it -legacy method of yesteryear."
    Who misses the V4 skin textures?

    The IBL......

    --

    Who's happy for Fluidos....

    Look at Me.....

    HD.....?

     

  • The RED CrownThe RED Crown Posts: 247
    edited February 2020
     

    Who misses the V4 skin textures?

    Me .i miss V4 Skin textures .

    I am still working on it and it is my favorite Figure .

     

    Post edited by The RED Crown on
  • xyer0xyer0 Posts: 6,058

    Besides the twisty biceps and wonky lats, I'm pretty happy with Genesis 8 and its Core family, but I would like a few more months of high quality Core character releases.

  • nicsttnicstt Posts: 11,715
    edited February 2020

    I say be careful what you ask for- because you just might get it.

    Firstly, if the Daz customer base splits 50/50 there is no pleasing everyone. Half the base wants to go left and half wants to go right,

    Go straight and EVERYBODY complains. Pick a direction and HALF thinks you're not catering to their wishes and DON'T listen to your customers. lol

    I'd actually pull up the posts and use quotes, but Daz hates that and thinks it'd be picking on the poster and not the concept of the post so......

    1) Lots of poeple complained that the Daz figures were young (or at least ALL the same age) - roughly in their late teens, early twenties. Hello Genesis 3.

    So Daz (the entity) listened and here came Genesis 8, which appears to be thirty-ish as a base age. Oh Gawd no, lots of complaints (the other half) that they looked "old".

    Some even argued unattractive.

    Don't pretend the forum wasn't filled with complaints at launch.

    -------------------

    Instead of worrying about what you might have to buy again to bring the figures up to full morphing-options, we're better off worrying about the next directional-change.

    Will they go younger or even older?

    Again, you see lots of requests for OLDER more quirky figures.

    Endless complaints about the samey-pretty-females.

    Endless clothes for her and HEELS with everything.

    -----------------

    Many wanted Dynamic this and dynamic that so we got DeForce stuff(s).

    A first generation version of Gravity-simulating hair and clothes.

    Won't be long before you miss morphs.

    -----------

    I say: Use what you got and enjoy it. The tools you complain about today will be the "If it wasn't broke, shouldn't a fixed it -legacy method of yesteryear."
    Who misses the V4 skin textures?

    The IBL......

    --

    Who's happy for Fluidos....

    Look at Me.....

    HD.....?

     

    I convert V4, G1, G2 and (obviously) G3 to use on G8.

    There are a lot of really good older generation textures out there; sure, they take some effort to get onto G8, but I pay much less for them, so that counterbalances the time I spend.

    I'll check out G9 when they arrive, probably even buy the initial-release pro bundle and morhps - but will I move to G9? Depends on the wow factor. Just another itteration? Nope... But make something easier (a lot), or new (and I can use it), then I'll move.

    ... But as previously, none of my old content will stop working.

    Post edited by nicstt on
  • AsariAsari Posts: 703
    I've done some close ups recently and one issue that has been discussed before is that G8 does not have proper eye geometry thus making it more difficult to create convincing close ups of eyes. Will be interesting how G9 fares in this regard.
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