GenX2 help

I'm using GenX2 with the g2 and g3 add-ons to convert some characters from m4 to g3m, and unfortunately several of my characters look quite different (enough so that they seem like a different person, and thus can't be used in this case). I've tested converting Lee for m4, and I can see that I get some differences there too, but less pronounced than for my own characters. Does anyone have any advice for how to improve the similarity?

Here's what I do:

Load m4 figure with morhph injections(Morphs++, Aged for m4, Ethnic faces)
Load my m4 character shaping preset

In GenX:
Drag and drop m4 base shape to the Transfer tab
Drag and drop morph injections (Morphs++, Aged for M4, Ethnic faces)
Select -> Get values from figure in scene
Select -> Transfer on for all non zero values
Mode -> Create single morph
Target -> Genesis 3 Male
Transfer

Close and load Studio just in case
Load g3m figure
Dial m4 and the new genX saved morph to max

Comments

  • SaraTSaraT Posts: 58

    I've fiddled with a lot of the options, but haven't been able to improve things. Anybody have some advice?

  • SaraTSaraT Posts: 58

    Thanks for the tip! The closest to my problem seems to be someone who said it didn't work to transfer her dialed character from g2 to g3 as a single morph, but it worked if she transfered the morphs singularly and then manually dialed them in. I tested this, but it didn't make much difference for my case. I'm going to see if it's possible to use the g3 morphs I have to manually adjust my character into looking the same...

  • Bat22Bat22 Posts: 45

    I'm trying to add G3 figures to the G2 pool, so I can later play around with the dial to see the likes of 1/2 Gia 6 and 1/2 Gia 7, 1/4 Lee 7 and 3/4 Lee 6, or Ophelia 7 with Vic 6.

    But I'm not sure about the implications of the modes offered - single, ctrler, preset - or if it's better to separate nailbeds going from G3 to G2...

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