Change the eye of Genesis 8
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I am nearly new to Daz3d and I want a tips if it possible to change a few things to Daz character in Blender and the imported back to Daz and still continue to work with morphs shapes, I have many body and face morphs. I am not happy with eyes shape at genesis 8 base female and that changes I can do with face morphs I bought, EJ Face Morphs.
Post edited by Gyland on
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Could you explain a bit more what you are asking?
Hi, I have exported an obj file with Genesis 8 female to Blender and there I have change a couple part of the eyes, then I exported back to Daz3D but then it is not possible to make any changes with shapes morphs any more. They don’t appear in edit mode. What I want to do is to continue with more shaping in Daz.
Did you add or remove any geometry in Blender? Were you using the mesh at base resolution, and without the eyelashes fitted?
Hi, Yes I using the mesh at base resolution, and I took the eyelashes away. I don’t know what you mean with geometry, I don’t add anything, I just move vertex, edge and faces.
Moving should be OK - it's creating new pieces or removing existing areas that are the issue. You renmoved the lashes in DS, befroe going to Blender? If you just open the OBJ in Blender and immediately export again will DS load that as a morph without complaining (it should say that the morph didn't do anything and so wasn't created, but no actual errors)?
Hi, I think I fund a solution, i just made a morph of the part of the eye that I want to be more wide, the eyelid.