Problems with Toe Morph Warping Shoes
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I created some toe morphs in Zbrush, but when I try to apply them to a figure wearing shoes, the shoes become warped because they follow the path of the toe morph. This didn't happen on Genesis 3. Anybody know how I can fix this? Thanks.
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Toe morphs Problem.JPG
604 x 837 - 59K
Comments
This is the expected behaviour if the shoes do not hae a rigidity map to stop morph trasnfer and if the morph is set to AutoFollow. If you don't want anything to pick up the morph clcik the gear icon on its slider>Parameter Settings, uncheck AutoFollow, and click Accept. If you do want other things to follow the morph then you can
Thank you!