Classic Long Hair G8F Morph Loader Pro Problem
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Hey all. I'm using this: https://www.daz3d.com/classic-long-hair-with-dforce-for-genesis-8-females
And the instruction are to run a dforce sim, then save as a base res obj, then to import the base res obj via morph loader pro as a custom morph, in order to simulate again
Whenever I try this I'm told the files don't match. Anyone know how I can get around this problem? I've never used morph loader, so I may be doing something wrong. Thank you!
Comments
I'm not aware of that, but is this step so you can change a pose then resume the simulation from that point? If so, I can try it out this afternoon and see what results I get.
Scott
Are you sure that the hair was the only thing visible in the scene when you exported the OBJ?
To Scott - I believe so, you're saving it as a morph to be used any time in the future. This one I wanted to save as upside down.
Richard - The tutorial video didn't hide anything when they exported, but that's a good start, I'll try to hide the figure, etc, before exporting.
Thanks guys, I'm really hoping to figure this out.