25% Scaling?

I have some terrains that I want bigger in order to create an expanse around default size Genesis 3/8 figures, but the terrain textures look like they have already been stretched past their limit BEFORE I increase their scaling.

QUESTION: Are there any known drawbacks to scaling figures and props down to 25%?

Comments

  • Oso3DOso3D Posts: 15,045

    Displacement, transmitted distance, and sss distance are absolute, so if you scale figures and want everything to look right, you need to scale these values, too.

  • Oso3DOso3D Posts: 15,045

    But also this won’t fix the problem you are describing; if the textures don’t look good scaled up, they won’t look good if you scale everything other than terrain down.

  • Oso3DOso3D Posts: 15,045

    But also this won’t fix the problem you are describing; if the textures don’t look good scaled up, they won’t look good if you scale everything other than terrain down.

  • xyer0xyer0 Posts: 6,058

    @Oso3D: Thanks, Will! I was going to scale the terrains down to 75%. That's why I was scaling everything else down to 25%. Good to know about the displacement, transmitted distance, and SSS. Hopefully, I can keep it all straight. Oh, and thanks for your mammoth free shaders and fur for my Daz Dog 8!

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