Rigging to Genesis 3 Characters
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I have successfully imported an .obj and rigged it to G3 with the transfer utility. However when I use it on Victoria 7 or Adaline it distortes. I have tried a fresh import and tried to rig it to them directly but it still distorts.
What am I doing wrong?
Comments
How is it distorting? Since you don't, presumably, have custom morphs in the outfit for those shapes DS will project its own morph. If you haev assigned any rigidity groups to the mesh that may well produce odd results.
Thanks for your reply
Here a a couple of pics. It's a very basic object made from prims in wings 3d. as you can see the metal bars on V7 bend inwards, this happens if I rig it directly to 7 also.
That is morph projection - the shape of the figure chnages and DS chnages the fitted item to keep the same relationship to the new shape as it has to the base. You probably want to apply Rigidity to the whole of each metal piece (which will stop it changing shape, so you may need to add some custom morphs to spae it out or pull it in) or in yoru modeller create a custom morph for each shape you want to use the item with.
Rigidity
Custom morph
You should now have a custom morph which applies automatically, and without distorting, when the base figure is morphed
Thanks. I'll give your suggestions a try when I get time and let you know how I get on.