cloth morph fall in character
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Hi All!
I have created some basic pantie in MD. Then import the obj in DAZ then create rig with transfer utility, then export from DAZ to MAYA. In MAYA have I weight painted. Then export in .fbx and then import again in DAZ, then I need to create some morphs. I exported my pantie in obj, then in ZBRUSH created the morph and export from ZBrush the new geometry in .obj. The in DS load the morph loader pro and set up my morph. Then select my morph and edit mode and erc freeze. The problem can You see am screenshots. The first shot show all are perfect. But when I moved the bone (left thigh bend, side-side), then the pantie "fall in" my character (g8f). What is the problem? What I don't good?
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good.jpg
1920 x 1080 - 565K
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bad.jpg
1920 x 1080 - 619K
Comments
You should do the weight painting in DS too, it may work round-tripping to maya but it seems risky. What are yiu using ERC Freeze for - did yiou Adjust Rigging to Shape?