Iray &Tone mapping
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Hi all,
When rendering in Iray, which is best; Bright lighting and high fstop value with 100 film iso or low lighting with fast film iso and low fstop value?
Is there an ideal exposure value?
I'm trying to get rid of grainy shadows and textures.
Thanks in advance,
G
Comments
Unlike a real camera, there is no tradeoff between f-stop, film speed, and shutter speed. So it doesn't really matter which you adjust as long as you are comfortable with the results. I also have a habit of setting both Burn Highlights and Crush Blacks to zero and setting the Gamma to 1.0. This gives greater range between the highlights and shadows. However, it will almost certainly create an image that you need to adjust with an image tool afterwards; so if you aren't comfortable with GIMP or Photoshop or the like, you may want to keep the defaults.
As for getting rid of grainy textures / shadows, a couple of general suggestions...
Hi Jonny and thanks for the tips, direct light sources in particular, I think I've always been cautious of having too many lights but perhaps I need to let go of that one!
Thanks again,
G
It’s the exact opposite in Iray. More light(s) (both intensity and number) will lead to faster resolution.
- Greg
I will often use one or more of the Iray Ghost Light Kit objects as a "fill" light at a low intensity to add some direct lighting. That may mean I can also reduce other lights as now I only need them for adding highlights & shadows.