Daz turns off the gpu

Hello!

I have this problem when I open daz3d the program simply turns off my dedicated gpu. It has started after I reinstalled windows 10 and daz3d. After windows I installed every driver and the newest gpu driver then I opened daz and saw that something is wrong because the program is slower than before in iray, so I cheked it and it did not used the gpu at all because it could not find it even tho it showes up in every system information panel. Pc reboot, turned on the option to see what programs run on my gpu. I tried games, they were all fine just like before, and I tried out daz again if it works now but as soon as the program opens my gpu turns off and none of the app-s can see if there is any gpu in my pc. After a couple of reboots and tries where I tested if I only let the dedicated gpu run daz ended in a freeze also when I unchecked the box in render settings to use only gpu and not cpu the program crashed again.

I have tried to reinstall everything like drivers, daz3d but nothing has solved my problem.

Did anyone had this issue or can someone help me with this?

Comments

  • I'm not sure why it would affect other applications, but check in the nVidia control panel that Daz Studio iss et to use the nVidia GPU.

  • stadam10stadam10 Posts: 1
    edited November 2018

    I'm not sure why it would affect other applications, but check in the nVidia control panel that Daz Studio iss et to use the nVidia GPU.

    It was on and if I switch the global to only nvidia then the second I load something on the screen the program crash.

    Post edited by stadam10 on
  • Your drivers are from nVidia, not WIndows Update? Might be worth trying a different driver (older/newer).

  • I tested with the latest one with nvidia experience, also the latest and the one before that with the download and install method.

  • Is at least some of the other software using OpenGL or is it all DirectX? Is the DS Viewport in Texture Sahded mode (the default) or had it been switched to nVidia Iray mode?

  • OpenGL and the viewport is on Iray the aux viewport is on texture shaded.

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