A Question of Perspective
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Greetings!
I am attempting to make 2D sprites from my 3D models. If I go to render something large, like a road, the part of the object directly in front of me renders straight. The part of the road to the right is different, as is the part to the left, just as if you were looking at one in real life. Ordinarily, this is a good thing, but for this one project, I need to find a way to flatten it, to make it render the whole object as if it was all directly in front of me, regardless of the angle from dead center.
Is there any way to do this?
Comments
Use a camera, rather than the Perspective View, and you can turn off Perspective in the Parameters pane under Camera or in the Cameras pane.