What's the best option for render a picture??
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Hello guys!
I've got a problem with render tab... I chosed a diffrent partition for temporary/render files for DAZ Studio 4.10 but the whole process of rendreing one picture it takes about 1,5 an hour! (I chosed to render by INVIDIA iRAY and Geforce GTX 750 Ti for photoreal / interactive devices). When I render my picture only through CPU devices I get a lot white dots on final picture... (as you can see on the picture below).
Additionally I get a problem with ,,out of memory",so I guess the software need a very much of free space on C partiton (is there any way to change this operation in render options before rendering?).
On the second picture below there is a whole information about my PC.
I will be grateful for any small advice how to use render options for my version of DAZ...
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Comments
For rendering with IRAY, the more modern your video card, the faster it will go. A 750Ti is an older generation. So it CAN render IRAY, but I don't think it will be very fast compared to the current generation.
If you render IRAY with CPU, it will be slow!
Solutions :
- Iray is fastest usually in outdoor situations, so first try to render with the default settings and 1 character, to get a baseline speed for your system. After that, ANYTHING you add will slow down the render. Learn to work with that. So try just 1 light, 1 character, 1 room etc.
- Render with 3Delight, its standard settings are a lot faster, and do well over a CPU. Ofcourse, you don't get the "out of the box" realism that IRAY provided. But as some members on this forum can attest, it is very capable of producing good work.
It's pretty much a learning experience and doing a lot of tests before you commit ot a final scene.
Disc space is not memory, it's storage. Out of memory indicates that the GPU (if it's an Iray message) or system is running out of actual (or virtual) memory.
With only 8GB of memory you are going to have to double that so you don't run out.
Well, that depends only of the types of scene the OP is making. If it remains simple enough he shouldn't be running out already. DAZ studio certainly can work with 8gb in my experience. But if you want to be absolutely sure, yeah 16gb is the way to go.
He has 8GB in total and he will have used some of that for Windows and anything else he has running in the background. I have 16GB and on starting windows 7 and all the background programs I am using nearly 4GB. Even if he is only using 3GB for Windows it still only leaves him 5GB for programs and then doing a render will use even more.
He should just get a whole new system. I'm pretty sure that graphics card he's using is even older than the one I have, and mine is a 765m with 2Gb VRAM that I got with my laptop back in 2013. By the time he upgrades the RAM, video card, the power supply(assuming its not a laptop & that his system can be upgraded to acceptable specs), it would make more sense to just get a whole new system if feasible, especially if he wants to do Iray rendering. Now this is just my opinion. I'm one of those individuals that doesn't like sitting around twiddling my thumbs for an hour on a simple render just to see if its going to look right or not.
Thank you guys for your tips!
So, in conclusion: I have to double my memory from 8GB to 16GB, I need a new graphics card (witch one will be the best for DAZStudio 4.10?) and maybe I've got to change actual processor form i5CORE to i7CORE?
I don't want to change my windows 7 Ultimate 64bit (It's working very good with others applications so far) or do you recommend to filp on Win 10 for better and faster results??
At the moment I can't play in last, great games like TOMB RIDER or Assassins Creed Oddysey, so maybe new year is the best time for some changes...