How To Export All Maps As FBX
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Hi
Im trying to export an FBX file and take it into MODO. It all works, but only diffuse maps come across with the Floyd 8 model. Even if I click "Floyd 8 All Maps" - they all update in Daz, so I know they are applied to the model.
How do I get normal, bumps etc to export along with the difuse please?
Thank you
Comments
Does FBX support more complex materials? What happens if you round-trip something from and back into modo?
thanks for the reply - I posted on the Modo forums too and someone else has been able to do it. If I use the same settings as them, still only the diffuse maps come through.,,,,,
https://community.foundry.com/discuss/topic/144061/daz3d-to-modo-texture-map-export
Hi, Did you ever find a solution for this I am having the same issue? Trying to get the maps into 3ds Max but same problem?