Help with RTX 2070 rendering
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Hi folks! I recently had to change my GPU and decided on a Zotac Mini RTX 2070. Out of the box + 416.94 drivers, I get an empty or black render in DS 4.10 Pro. Here are the relevant parts of my hardware features:-
Current OpenGL Version:4.6.0 NVIDIA 416.94OpenGL Provider:NVIDIA CorporationHardware:GeForce RTX 2070/PCIe/SSE2Features: MultiTexturingSupportedShadow MapSupportedHardware AntialiasingSupportedOpenGL Shading LanguageSupportedPixel BufferSupportedPixel Buffer Size1024 x 1024Maximum Number of Lights8Number of Texture Units4Maximum Texture Size32768 x 32768
Other hardware: i7 4790K with 24GB RAM
I tried driver versions 416.81 and 416.34 but have the same result. Attached is an attempt to render the stock "slaying the dragon" ready-to-render using IRAY & only the GPU. The render window popped up for a moment and closed.
Changing to CPU + GPU starts the render with the CPU.
Changing the engine to Intermediete OpenGL with 16 passes per light made the GPU rev up, but is not the effect I'm looking for.
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Capture.JPG
1914 x 1022 - 330K
Comments
20xx cards don't work on DS 4.10
You need to get the 4.11 public beta. go into the store its in the free stuff.
Oh. Well that does explain it - Thanks!
Hi Michael,
I'm thinking of buying my first pc for using with Daz. I currently have an iMac and was doing short animations with 3Delight renders, which was great. But I'm getting tired of scouring the content for 3Delight render stuff and would quite like to see the output of iRay which I appreciate is generally better.
In view of all of this, I would love to know how you are getting on with your 2070 and would be very greatefull if you would oblige. Can you/do you do any animation with it (i'm talking a few seconds) and if so , how long does it take? In 3 Delight I was doing each frame in about 10-20 sec, but this was with 1 figure and a low overhead sky dome of a space scene, which was great (wish I knew how to make them!).
Many thanks in advance.
Chris