Making G8F a "low poly" figure
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I often just use the G8F head in my renders (parented to other generation bodies), but it means every scene I have 2x figures. This (by multiplication) is 6 figures for a 3 character scene. This adds up!
Would it be possible to hide/delete the body polygons from G8F, and save as a new figure? (where everything from the neck up maintains it's current functionality, bones and all)
I've tried it once, but DS thought long on it, then crashed on me...so I figured I would ask. :)
Comments
Low poly G8!? Didn't Daz already do that? (badump bump crash)
Geometry Editor? Take it slow, and don't try to delete the entire body at once. Break up the higher-poly areas into smaller chunks.
I thought there was a Decimator plugin? Or is it not for G8 yet? Can Hexagon low-res it?
https://www.daz3d.com/decimator-for-daz-studio
Contrary to the description it has gone on sale a number of times. I actually got it for $7 a couple years ago.