Exporting Issues

I've been having this problem for a while and I'd like to know if there's a resolution available. When I export some things from Daz Studio and import them into Blender, for example, certain objects aren't in their original places. This is partiularly frustrating with large environments. It doesn't happen very often, but when it does, it can be a real headache to try and manually repair. Is there some trick when exporting FBX out of Daz Studio to make sure everything stays put, or is there another method or format I should take into consideraiton? Thanks in advance!

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