I was going to buy the new Head Shop but Head Shop 10.2 doesn't work

Richard John SRichard John S Posts: 391

I was going to buy the new Headshop plugin which was released today, but then I remembered headshop 10.2 doesn't work. Can someone tell me why I keeo getting this error. I followed everything in the tutorial. This happens when I go to export.

EDIT: Also, autodots don't move when I drag them. The video shows them being able to be dragged.

EDIT2: Does this plugin also create body textures to match with the head as well?

 

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Post edited by Richard John S on

Comments

  • What figure are you trying to use and is this a correctly mapped directory? I think this may be what it's talking about. Other can chime in.

  • Richard John SRichard John S Posts: 391
    edited November 2018

    What figure are you trying to use and is this a correctly mapped directory? I think this may be what it's talking about. Other can chime in.

    I am using the G2 base which the tutorial mentioned. I used the surface selection tool and followed everything in the tutorial video. What is mapped directory? I have DAZ installed on drive C and all my content on drive E. Everything was also downloaded via Connect.

    Post edited by Richard John S on
  • nonesuch00nonesuch00 Posts: 18,320

    In the support thread for 10.x the author of Headshop said it was because your DAZ Studio installation was not done to the default location. You should file an official ticket with DAZ support to get the PA recommended work around for that bug.

    The author of Headshop 11 said that bug though is remedied in the Headshop 11 version in a thread he started in the forums a month or two ago.

  • In the support thread for 10.x the author of Headshop said it was because your DAZ Studio installation was not done to the default location. You should file an official ticket with DAZ support to get the PA recommended work around for that bug.

    The author of Headshop 11 said that bug though is remedied in the Headshop 11 version in a thread he started in the forums a month or two ago.

    Thanks. Do you know if this plugin also does body textures to match the face as well?

  • nonesuch00nonesuch00 Posts: 18,320

    In the support thread for 10.x the author of Headshop said it was because your DAZ Studio installation was not done to the default location. You should file an official ticket with DAZ support to get the PA recommended work around for that bug.

    The author of Headshop 11 said that bug though is remedied in the Headshop 11 version in a thread he started in the forums a month or two ago.

    Thanks. Do you know if this plugin also does body textures to match the face as well?

    I'm not sure but not that I remember. Best ask that in your ticket too. I returned my copy because the return period expired.

    I know that FaceGen Artist Pro does create body textures to match the face textures & will even blend the texture it creates from oOR-ing the source photograph with it's own generic source textures with a set of DAZ model textures in your DAZ Library. Eye textures too. The only thing that FaceGen Artist Pro doesn't do that a user might plausibly expect is create Anatomical Elements textures to match the other textures created.

    I suppose that could be solved though be desaturating 100% the color from another character's Anatomical Elements, creating a cutout mask using that AE texture, and then making a translucency mask using the torso texture to recolor the AE that were desaturated of color in the earlier stop. Something like that. Better ask a Photoshop or Gimp expert on that then me.

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