Surface color texture problem - need help.
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Hey all,
I am a returning user to Daz and am in the process of getting some basic IRAY texture skills back. I have been running into a problem when I add multiple surfaces to a single primative. In particular. I have a cube that I want one surface on the top and the rest as a separate surface. The top surface has a rubber texture with an image. The side and bottom have a rubber texture with just a light grey color. The process I used (in summary) is as follows:
Created a cube primative then scaled it to the size I wanted (am am making a hobby cutting mat for an image I am working on).
Added the uber-base iray surface to the entire model.
Changed the shader to a shiny rubber shader.
Added the texture image I want to appear on the top of the image.
Edited the geometry and added a second surface to the sides/bottom of the cube.
Applied the rubber-matt shader to this new surface. I did not keep the texture image.
The problem I am running into is that the side/bottom surface is still displaying the texture image. No matter what I do, even resetting the surface completely, I cannot get the texture image to not display. Below is screen grab showing the model and the settings for the side/bottom surface. You can see there is no texture image in the base color parameter.
Does anyone know what is going on? Any help would really be appreciated. It seems like a very simple issue but I've not been able to find any similar posts on the forum on the 'Net in general. It has be kind of stuck at the moment.
Comments
Which shader preset are you using?
I first applied the !iray Uber Base preset to the entire cube. Then I applied the texture to the color channel.
After that, I used the geometry editor to select the sides and bottom polygons and created a new surface . To that, I applied the Rubber - Matt Iray shader to the new surface. While the texture map does not show in the color channel, it still shows up in the editing window and when I render it.
I just did that and don't get the same result:
Yeah, what I am doing should work, but it is not for some reason. I appreciate you seeing if you could duplicate but it turns out it is not really critical as the camera angle will not show the sides of the mat anyway. I do want to figure out why it is doing it but it is a problem for another day.