Associate my custom Antonia morph with Antonia figure.

I made a cutom morph for Antonia Standard.
When I made the morph and applied it to Antonia, I saved that as a scene file.
When I load that scene file, I can easily find my morph slider in the Shape section.
But the morph slider does not appear anywhere when I load the Antonia Standard figure "raw", so to speak. I want it to appear there.
Comments
I appear to be at this point in reaching my goal, as I copied the following from another post about this issue:
------------------------------------------------------------------------------------------------------------------
Placing your Morph in the Hierarchy
17. To place your morph in the appropriate place so that you or others in future can find it in the shaping or posing tab, go to the Property Editor Tab and find your morph. It will be in one of the folders title "Morph" depending on how you brought it into DAZ or it may be in the main Morph file. If you used ZBrush and the GoZ interface, then it will be in a folder titled "ZBrush" Most others are in a folder titled "Morph".
-------------------------------------------------------------------------------------------------------------------
But now the next problem is further research tells me the "Property Editor Tab" has been replaced by "Edit Mode".
... so I'll keep trying to untangle this obsolete tutorial mess untill someone chimes in to point me to a tutorial that is up-to-date.
Assuming what I need to do now is ERC Freeze, I did that. I clicked "Accept" and I guess it did what it needed to do. No error messages.
So then I thought my next step is to do the following:
22. Under the File menu, choose Save As→ Support Asset (at the bottom) -> Morph Asset(s) File…
But when I tried to do that, I got the pictured error message:
So I backed off, and tried to save as a "Figure/Prop Assets" instead.
But when I tried that, I got the following confusing error message:
Is this a problem specific to saving a morph for Antonia? Does DAZ Studio regard Antonia as a non-weight-mapped figure?
There is a weight-mapped version of Antonia, but it uses the Poser weight-mapping system that is not compatible with DAZ Studio. The various "Standard" versions of Antonia are not weight-mapped, but use legacy rigging similar to Victoria 4, which makes the figure compatible with both Poser and DAZ Studio. The approach that you have been trying to follow in saving your morph is designed for the Genesis series of figures that use DAZ Studio format, while Antonia is a Poser format figure. The auto-loading feature that you seek, which loads all the available morphs for a figure when the figure itself is loaded, does not work for Poser-format figures like Antonia or Victoria 4 (although V4 has its own auto loader that will prompt you for which morphs you want when the figure is loaded). The latter has no equivalent for Antonia that I am aware of. So you really cannot have what you want for that figure. Insofar as saving your morph is concerned, I would load your scene file, select Antonia, and Export as a .cr2, rather than relying on the scene file to load her with your morph. Ideally you would create a morph injection file for your morph that could be applied to your figure, but I don't believe that you can do that from within DAZ Studio (you need Poser). If I am wrong about that, perhaps someone else can chime in if they happen by.
Thanks, SixDs.
I don't understand some of what you wrote because I'm still ignorant of many things.
But your comment did promt me to experirment with a weight-mapped version of Antonia for DAZ Studio, that I just happened to have downloaded. I was able to apply the same .obj of my morph to it as I applied to the Antonia Standard. And then I could finish the procedure for associating the morph with the figure. So I totally met with success on this issue.
BUT ....
This weight-mapped DS version of Antoinia has no JCM's on many of it's joints. So when I bend a knee much, it looks crappy.
So in the end, unless someone has by now bothered to make a good set of JCM's for this, my hopes of offering free DS morphs for an Antonia derived figure are dashed.
Is Antonis an ExP figure or does it have lots of free expansion slots for morph injection? If it is set up for ExP you could use the ExP Exporter tool in DS to create the needed files for your morph, if it uses injection into pre-defined slots soem hand editing is required but it is possible.
"does it have lots of free expansion slots for morph injection?"
Yes, it does.
I'm not sure whether one of the ancient Injection Magic or Injection Pose Builder utilities, still available in the store, would do the trick or not, rather than a lot of tedious manual editing.
In any event, lukon would want to go back to the standard version that uses JCMs, rather than the weight-mapped version, which does not, by design.
Injection Pose Builder is for creating poses using pre-existing moprhs, I think you would want Injection Magic (if either) to set up a new morph.
Unfortunately, this discussion is way over my head. So this project will have to wait until it is under my head, like in 10 years or so, if at all.