merchant resource textures
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As far as I can make out if i create an item that uses merchant resource textures, I can distribute it with with those textures applied. Is this correct?
If so how do I package those textures without giving away a direct copy of the master?
Thanks
Comments
Most Merchant Resource sets don't allow giving away, they must be used in commercial products. You would modify the maps (they don't usually allow the use of unmdofied maps) and include those modified maps (in a different folder, of course) with the materials presets and morphs.
Thanks Richard. So i'm guessing cutting around my uv map making the texture little use for anything else would be okay?
If it is a texture merchant resource ie fabric or such then it has to be used in such a way as to make it impossible for the texture itself to be extracted from the item. If it is a body texture then they are rarely allowed to be used for freebies and must be changed significantly before being released as new textures in commercial. Merch resources of this sort are only meant to be used as the base on which to create a new character texture.