[RELEASED] Chess Geografts for Genesis 8 (male and female)[Commercial] - new PA

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Comments

  • nattaruknattaruk Posts: 535

    My first attempt with this great product. I'm going to be having fun with this!

    CHECK!

    42 ... d2+

    The brave pawn delivers check to the white king, whose knight prepares to come to the rescue.

    43 Nxd2

    Rendered in 3Delight.

  • Fantastic nattaruk - I like the composition and how you've used rotated boards to build walls at the back and side. Good job on the 3DL conversion too (I tried to get 3DL mats working but couldn't get the look I wanted - I figured since it was mostly shader based, people who use 3DL might have some shaders they could use anyway).
    Thanks for sharing :)

  • scorpioscorpio Posts: 8,422
    edited January 2020

    I really do like this product but I would have liked to see it support some of the basic morphs, when using the Height morph or the lengthen torso or Legs dials, the Skirt base distorts (is there a way to solve this), I also found that if you use a pose that has translated the hip you have to zero that out otherwise the skirt base becomes distorted.

    The Queens

    The Queens.jpg
    849 x 1200 - 297K
    Post edited by scorpio on
  • ArtiniArtini Posts: 9,471
    edited January 2020

    Wow, Scorpio, that looks amazing.

     

    Post edited by Artini on
  • ArtiniArtini Posts: 9,471
    edited January 2020

    One more render...

    image

    Pawn04pic04.jpg
    1000 x 1200 - 223K
    Post edited by Artini on
  • Artini said:

    Really enjoying the set.

    image

    This is just wonderful!

     

  • ArtiniArtini Posts: 9,471

    Thanks a lot, Summerhorse.

     

  • scorpio said:

    I really do like this product but I would have liked to see it support some of the basic morphs, when using the Height morph or the lengthen torso or Legs dials, the Skirt base distorts (is there a way to solve this), I also found that if you use a pose that has translated the hip you have to zero that out otherwise the skirt base becomes distorted.

    The Queens

    Fantastic render!

    Did you try the included 'zero lower body' pose? (That should take care of the hip translation (and any leg distortion) at least). The base should be following the figure hip automatically - make sure it's not translating the base's 'hip' bone (you can zero the base hip to get it back). This was something that came up (and I thought fixed) during beta testing.

    I'm not sure about the height slider - it should follow the figure/hip scale but if the scale is in another part I'm not sure how to get it to auto-follow. Adjusting the y-scale on the base's main node (need to 'show hidden properties') will help to fix this (perhaps not at extremes though). For the torso - it seems to be adjusting on my end (though the torso itself lengthens in relation as you'd expect from that slider). I'm not sure why you'd want to lengthen legs on a character that doesn't have them (or is this from a character preset?).

    Thanks for the feedback and sharing a great render yes

     

    Artini said:

    One more render...

    image

    Another great render from Artini smiley  Is that a dforce cloth draped over the base? Nice work yes

     

     

  • ArtiniArtini Posts: 9,471

    Thanks. Yes, it is dforce cloth draped over the base.

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