[Released] Dotify for Genesis 8 Female [Commercial]

Silas3DSilas3D Posts: 617
edited April 2021 in The Commons

Ever wanted your character to look like a pop-art masterpiece? Now, they can!

Dotify for Genesis 8 Female is an innovative skin layering system that combines a base skin shader with a projected polka dot texture - no UV limitations!

As part of the package, you'll get a number of presets for the skin, eyes, lips and nails. You can easily create your own fantasy, sci-fi or everyday presets by changing the base color of these surfaces.

Dotify is a must-have for comic and art fans alike - the possibilities are endless!

 

Whats included:

 

  • Dotify wearable
  • Eight full presets (skin, mouth, eyes, lips and nails)
  • Brow and no brow presets
  • Six eye colour presets
  • Three projection scale presets for close-range, mid-range and long-range renders
  • A handy script that syncs the decal rotation values with the active camera rotation values

     

 

FAQ

 

Does this work with Genesis 8.1 Female?

 

Yes, with a little manual adjustment. Genesis 8.1 Female now has a Body surface zone rather than Torso, plus an additional Head surface. You will need to do the following:

  1. Apply the Dotify wearable, skin or other presets as usual
  2. Select the Dotify - Decal Blocker geometry shell in your scene tab
  3. Go to the Parameters tab and then Shell > Visibility > Surfaces and toggle the Body and Head surfaces to Off.

 

I've applied the Dotify wearable and camera sync script but the decal is still very warped/stretched.

 

This is usually because of one of two things:

  1. You are in the Perspective view, ie no camera is active
  2. The root of the current figure has one or more rotation values applied to it. Most poses apply rotations to the hip bone which is fine, but if the top-level has rotations applied this can cause problems with decal projection.
    To fix:
    - Remove the rotations from the top-level of the figure and move them to the hip bone, if appropriate
    - Add/remove the rotation values to the decal projection rotation (always the opposite - positive rotation gets subtracted, negative rotation gets added)
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Post edited by Silas3D on

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,782

    Not something I would ever have a use for, but congrats on your first product!

  • 3Diva3Diva Posts: 11,746

    Pretty neat! :D I wonder if you have any plans on creating an add-on or additional product that provides a Dotify look for the clothing and hair too? :) That would be really cool!

    Congratulations on your first product! :D 

  • Silas3DSilas3D Posts: 617

    Thanks, Diva! That certainly has crossed my mind, particularly for the hair - I'm going to wait and see how this one does before making a commitment though.

  • almahiedraalmahiedra Posts: 1,353
    Silas3D said:

    Thanks, Diva! That certainly has crossed my mind, particularly for the hair - I'm going to wait and see how this one does before making a commitment though.

    Is it Iray?

  • Silas3DSilas3D Posts: 617
    GiGi_7 said:

    Is it Iray?

    Hi Gigi, yes it is - it uses Iray decal technology to project the polka dot pattern onto the skin, which would otherwise vary in size and stretching if applied directly to the figure as a texture.

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