ULTIMATE Grass & Meadow Worldbuilder

In the Pre-Built Scenes there are two sources of light, the sun and the HDRI. While the sun has a 45º rotation, in the HDRI the sun appears from the front. I think that's not consistent, since there are two suns but their lights don't have the same direction.
Please, can someone explain this to me?

https://www.daz3d.com/ultimate-grass--meadow-worldbuilder

Comments

  • watchdog79watchdog79 Posts: 1,026

    I love this product, and I tend to use the lights from it separately. They are easy to move and rotate around any scene.

    I am not sure what do you mean with the 45% rotation of the sun. Could you post examples of what you mean, please?

  • abiflashabiflash Posts: 101

    watchdog79 said:

    I love this product, and I tend to use the lights from it separately. They are easy to move and rotate around any scene.

    I am not sure what do you mean with the 45% rotation of the sun. Could you post examples of what you mean, please?

    I am referring to the Pre-Built Scenes. When you load one of these scenes the Sun light is rotated 45º. 

  • watchdog79watchdog79 Posts: 1,026

    abiflash said:

    watchdog79 said:

    I love this product, and I tend to use the lights from it separately. They are easy to move and rotate around any scene.

    I am not sure what do you mean with the 45% rotation of the sun. Could you post examples of what you mean, please?

    I am referring to the Pre-Built Scenes. When you load one of these scenes the Sun light is rotated 45º. 

    I see. Hmm, I am going to have to try those, because I kitbash for my scenes so much, I actually haven't used those as they come at all yet.

Sign In or Register to comment.