How do I IMPORT an OBJ with UDIM UV's?
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Hello! I'm hoping somebody here has run into this... I've created some clothing using Marvelous Designer, and exported out the clothing with UV's that I arranged on UDIM tiles. I know the UV's are good because I can take it into Substance Painter and bake all of the maps for texturing the surface just fine, but when I go to import the OBJ to DAZ I only see the one surface.
I assume this is because there really IS only one surface assigned, but how can I separate the different UDIM tiles into their respective surfaces?
Anybody know?
Comments
you can do this in Blender or something, just select the geometry in each UDIM tile and then assign a new material to it.
Or, you can do this in Marvelous Designer. Assign a different Fabric to pattern pieces in each UDIM tile (in other words, a different fabric for each UDIM tile) and use the export settings described in the first page(s) of this thread such that each Fabric name will describe a new material surface. Note: Fabric names should not have spaces, use an underscore instead.
EXCELLENT! Thank you very much, I really do appreciate it! :) :) :)