Does anyone think this new "Lara" is gonna clash with an already "Lara"?

ALLIEKATBLUEALLIEKATBLUE Posts: 2,977
edited January 2021 in The Commons

I want to get Lara HD by Anain/Belladona but I wonder if it's going to clash with Lara by Thorne.  Nowadays I check the name in my library before I buy a new model. It should be just as easy for a PA to check the name before they submit their product.

https://www.daz3d.com/lara-hd-for-genesis-8-female

https://www.daz3d.com/lara-for-genesis-8-female

Post edited by ALLIEKATBLUE on
«1

Comments

  • Wicked WhompWicked Whomp Posts: 220
    edited January 2021

    I do think the naming convention that was chosen for the Lara by Anain and Belladonna to be more than a little suspect. Being that it's a Daz Original, you would have thought Daz would have had the mind to take Thorne into consideration first for not only having worked on multiple flagship characters, but also that Thorne's Lara has been on the shop longer. Along with the obvious, the average shopper might see the names listed, and think that the Anain and Belladonna's to be a "superior" variant of Thorne's due to "HD" listing, even though they aren't related in anyway, which Daz Q/A should caught IMO.

    Post edited by Wicked Whomp on
  • SevrinSevrin Posts: 6,310

    I own neither, but I think one being "Lara" and one being "Lara HD" should be enough to keep them separate.

  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,977

    I think it's more than the name of the character.  It's the name of the files in the data/DAZ 3D folder.  For instance, the Evelyn character by Maelween and the Evelyn one by Cinnabar both have a file called FBMEvelyn and FHMEvelyn.  Does one override the other? 

  • xyer0xyer0 Posts: 6,058

    The File List is not published in the Read Me (surprise!); so, there's no way to be certain, other than to alpha test it for Daz (beta would be the 2nd step, but I think the customer is the guinea pig). Lara HD does NOT have an Actor file; only a Character file. Actor thumbnails have a blue tag and are consequently found at a glance. Character tags are yellow, like Materials; thus, they must be read to be found---another case of Daz abandoning their own established standard for randomness and chaos.

    It's sad---rather pathetic---that we'd even have to wonder about this.

  • HaruchaiHaruchai Posts: 1,980

    I don't use smart content so the library content for me is not an issue. The issue is if the data files are the same, this is what messes up the characters. As everyone above, and in other threads, have said you would hope it might be found in testing but hasn't been in several cases in the past. I have found out a lot about editing DAZ files in order to sort out issues like this, even how to edit character names in data dsf files. The last one I reported took two attempts and several screenshots before it was even acknowledged to be a problem.

    The only way to tell without being able to access a list of files in advance, which other stores do, is to buy and try. At least DAZ have a very generous returns policy if you need to return it.

  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,977

    I have it in my cart and will be buying it so I will be the guinea pig.  Lately, I have been putting these questionable duplicates in a different directory so I can get rid of the duplicate character if I want to use one over the other

  • xyer0xyer0 Posts: 6,058

    Please let us know how it goes. I like Lara HD's looks (her nose), but I also have the other Lara. If there's going to be any issue, I just won't buy her.

  • MattymanxMattymanx Posts: 6,955

    There should be no conflict whatsoever.  Each character is saved to their own seperate folder under the name of the PA who made it.  So Lara by Thorne is saved under Thorne's folder and the newer Lara will be saved under the name of one of the PA's who made it.

     

  • HaruchaiHaruchai Posts: 1,980
    edited January 2021

    Mattymanx said:

    There should be no conflict whatsoever.  Each character is saved to their own seperate folder under the name of the PA who made it.  So Lara by Thorne is saved under Thorne's folder and the newer Lara will be saved under the name of one of the PA's who made it.

    Unless they have both used the same name for the morph file in which case it messes up the ability to dial in the characters.

    This thread was started today so it's still happening - What's the number in front of a morph dial? - Daz 3D Forums

    Mine was with Leopold HD by Deepsea and Leopold by Marcius. Both had just used leopold.dsf for the morph name and it messed up the characters. Had to rename one to split them up.

    Post edited by Haruchai on
  • ZilvergrafixZilvergrafix Posts: 1,385

    Mattymanx said:

    There should be no conflict whatsoever.  Each character is saved to their own seperate folder under the name of the PA who made it.  So Lara by Thorne is saved under Thorne's folder and the newer Lara will be saved under the name of one of the PA's who made it.

    exactly, and even would be a mistake there is always a fix and solution..."relocate and reincorporate morphs", a new 2021 skill that all dazians should, must learn! 

  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,977
    I think the point is being missed here. The 2 Rose characters were not corrected until one change the name to April rose. When you look in the morph folder those 2 files were also renamed as well. If it was as simple as putting them in different folders then why is there always this same problem with same name characters?
  • DripDrip Posts: 1,206

    xyer0 said:

    The File List is not published in the Read Me (surprise!); so, there's no way to be certain, other than to alpha test it for Daz (beta would be the 2nd step, but I think the customer is the guinea pig). Lara HD does NOT have an Actor file; only a Character file. Actor thumbnails have a blue tag and are consequently found at a glance. Character tags are yellow, like Materials; thus, they must be read to be found---another case of Daz abandoning their own established standard for randomness and chaos.

    It's sad---rather pathetic---that we'd even have to wonder about this.

    It's there http://docs.daz3d.com/doku.php/public/read_me/index/78472/file_list and I'm pretty certain it was there this early morning as well. However, actually getting that file list may take a lot of refreshes for that page. Seems to be some kind of caching issue with the server, which affects both new and old products. Just keep refreshing those file list pages some twenty times, and it usually shows up.

  • Mark_e593e0a5Mark_e593e0a5 Posts: 1,599
    edited January 2021

    xyer0 said:

    The File List is not published in the Read Me (surprise!); so, there's no way to be certain, other than to alpha test it for Daz (beta would be the 2nd step, but I think the customer is the guinea pig). Lara HD does NOT have an Actor file; only a Character file. Actor thumbnails have a blue tag and are consequently found at a glance. Character tags are yellow, like Materials; thus, they must be read to be found---another case of Daz abandoning their own established standard for randomness and chaos.

    It's sad---rather pathetic---that we'd even have to wonder about this.

    Actually, Lara HD has an Actor file, see screenshot. I cannot really test, as I do not have the "other" Lara.  But if it helps, here are the contents from the /data directory (via DIM "Packaged Files")

     

    • /data/Anain/Lara/Lara Artificial Eyelashes/Lara Eyelashes_94900.dsf
    • /data/Anain/Lara/Lara Artificial Eyelashes/UV Sets/Anain/Base/default.dsf
    • /data/Anain/Lara/Lara Brows Apply/Lara Brows_177468.dsf
    • /data/Anain/Lara/Lara Brows Apply/UV Sets/Anain/Base/default.dsf
    • /data/Belladona/Artificial Nails/Lara Artificial !Nails/Lara Artificial Nails.dsf
    • /data/Belladona/Artificial Nails/Lara Artificial !Nails/Morphs/Belladona/Base/eJCMArtificialNailsforLaraBody.dsf
    • /data/Belladona/Artificial Nails/Lara Artificial !Nails/Morphs/Belladona/Base/eJCMLaraHDDetails01.dsf
    • /data/Belladona/Artificial Nails/Lara Artificial !Nails/Morphs/Belladona/Base/Lara Body.dsf
    • /data/Belladona/Artificial Nails/Lara Artificial !Nails/Morphs/Belladona/Base/Lara HD Details 01.dsf
    • /data/Belladona/Artificial Nails/Lara Artificial !Nails/Morphs/Belladona/Base/Lara HD Details 02.dsf
    • /data/Belladona/Artificial Nails/Lara Artificial !Nails/UV Sets/Belladona/Base/default.dsf
    • /data/Belladona/Artificial Nails/Lara Artificial Nails Art Deco/Lara AN Art Tear Decoration_19320.dsf
    • /data/Belladona/Artificial Nails/Lara Artificial Nails Art Deco/UV Sets/Belladona/Base/default.dsf
    • /data/DAZ 3D/Genesis 8/Female Eyelashes/Morphs/Anain/Lara/Lara Eyelashes.dhdm
    • /data/DAZ 3D/Genesis 8/Female Eyelashes/Morphs/Anain/Lara/Lara Eyelashes.dsf
    • /data/DAZ 3D/Genesis 8/Female Genitalia/UV Sets/Zev0/Skin Builder 8/SB8 Torso UV.dsf
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/CTRLLara.dsf
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/CTRLLara.png
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/eJCMLaraEyesClosedL.dhdm
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/eJCMLaraEyesClosedL.dsf
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/eJCMLaraEyesClosedR.dhdm
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/eJCMLaraEyesClosedR.dsf
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/eJCMTS85l.dhdm
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/eJCMTS85l.dsf
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/eJCMTS85R.dhdm
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/eJCMTS85R.dsf
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/Lara Body.dhdm
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/Lara Body.dsf
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/Lara Body.png
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/Lara Brows Apply.duf
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/Lara Eyelashes.dsf
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/Lara HD Details 01.dhdm
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/Lara HD Details 01.dsf
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/Lara HD Details 02.dhdm
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/Lara HD Details 02.dsf
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/Lara Head.dsf
    • /data/DAZ 3D/Genesis 8/Female/Morphs/Anain/Lara/Lara Head.png
    snapshot.png
    626 x 598 - 109K
    Post edited by Mark_e593e0a5 on
  • xyer0xyer0 Posts: 6,058

    Thanks! @Drip & @Mark_e593e0a5 Looks like all the files are uniquely named.

  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,977
    edited January 2021
    Yup it seems so. Thanks for everyone's input
    Post edited by ALLIEKATBLUE on
  • MistaraMistara Posts: 38,675
  • Wildman oSWildman oS Posts: 121
    edited January 2021

    I liked the facial shape and skin as seen in the promo pictures

    however upon install and loading up the character whilst the skin was very good

    the nipple morphs and textures were grossly oversized and 'distorted'

    even using multiple breast morph packages I was unable to re-morph the nipples into anything acceptable

    of course I could remove the body morph and replace it with another more 'acceptable' one

    even then the nipple textures look terribly oversized for the breast

    I think on a point of principle the creator needs to be taught a lesson

    that if your going to create an abnormal characteristic it needs to be mentioned/shown  in the promo material

    I'm asking it for a refund

     

    edit:

    I do like the face shape and skin very much  (apart from the abnormal nipples)

    so I will first attempt to contact the creators and ask them to 'improve' the model

    if they are unwilling then I will request a refund

     

    one other thing I have noticed is that her left lacrimal tends to become enlarged in some eye positions

    it's even noticeable in the promo pictures, for example when she is looking to her right

    Post edited by Wildman oS on
  • SevrinSevrin Posts: 6,310

    Wildman oS said:

    I liked the facial shape and skin as seen in the promo pictures

    however upon install and loading up the character whilst the skin was very good

    the nipple morphs and textures were grossly oversized

    even using multiple breast morph packages I was unable to morph the nipples into anything acceptable

    I'm returning it for a refund

    Yeah, that's the weird thing with DAZ and many characters purchased elsewhere.  On the one hand, the first thing you see when you load a character, and often all you get when you purchase a character, is their birthday suit, but you're not allowed to see what that birthday suit looks like until you purchase it.

  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,977
    edited January 2021

    The nipples do look odd but there is more that I like than dislike.   I don't do a ton of nudes but I have hundreds of characters to use so I will not be returning her. And btw the dials are indeed mixed up as expected.  

    Post edited by ALLIEKATBLUE on
  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,977
    edited January 2021

    Zilvergrafix said:

    Mattymanx said:

    There should be no conflict whatsoever.  Each character is saved to their own seperate folder under the name of the PA who made it.  So Lara by Thorne is saved under Thorne's folder and the newer Lara will be saved under the name of one of the PA's who made it.

    exactly, and even would be a mistake there is always a fix and solution..."relocate and reincorporate morphs", a new 2021 skill that all dazians should, must learn! 

    I would rather learn how to rename than relocate.  I want all my characters dials available at all times

    Post edited by ALLIEKATBLUE on
  • xyer0xyer0 Posts: 6,058

    ALLIEKATBLUE said:

    The nipples do look odd but there is more that I like than dislike.   I don't do a ton of nudes but I have hundreds of characters to use so I will not be returning her. And btw the dials are indeed mixed up as expected.  

    Pardon me, @ALLIEKATBLUE, but what exactly do you mean "the dials are indeed mixed up?" Do you mean that Thorne's Lara dials in for Anain's Lara and/or vice versa? 

  • i don't have the new lara and not buying it, but I have the Thorne Lara...

    Head morph name: FHM Lara Head/Lara Head

    Body Morph name: FBM Lara Body, Body morph label: Lara Body

    PBM Lara Breasts/Lara Breasts

    PHM Lara Lashes/Lara Lashes

    CTRL Lara/Lara

    So it looks like there could be some conflicts.

     

    Even if the characters files are in different folders, the morphs load into the same character, and it will load both morphs with the same name and it will show a (2) next to the morph in parameters. which means that morphs with the same base name will dial together causing neither to work properly.

     

    I have had to rename a character's morphs twice because of naming conflicts- and I always check stores (here and Rendo, just in case) but both times the conflicts were characters submitted at the same time! Crazy right? 

    That's why I stick "DD" in front of all my characters/morphs/textures/products, to help hopefully make less a conflict (for example if i have a character DD Lara, and all the morphs are named DDLaraHead, DDLaraBody, it wouldn't conflict with someone else's LaraHead, LaraBody.  HOPEFULLY.  Lately there's more than a couple PAs with the initials DD that AREN'T me :P 

  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,977

    xyer0 said:

     

    Pardon me, @ALLIEKATBLUE, but what exactly do you mean "the dials are indeed mixed up?" Do you mean that Thorne's Lara dials in for Anain's Lara and/or vice versa? 

    Yes, Lara by thorne dials in on the other Lara dials.  Same thing with Evelyn.  And Evelyn by Heatherly from Rendo is corrupted as well.  With Evelyn by Cinnabar installed nothing works on Evelyn by Malwern, even when I clicked on the actor button, no face change only thing that adds is Evelyn's navel.

  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,977

    DisparateDreamer said:

    i don't have the new lara and not buying it, but I have the Thorne Lara...

    Head morph name: FHM Lara Head/Lara Head

    Body Morph name: FBM Lara Body, Body morph label: Lara Body

    PBM Lara Breasts/Lara Breasts

    PHM Lara Lashes/Lara Lashes

    CTRL Lara/Lara

    So it looks like there could be some conflicts.

     

    Even if the characters files are in different folders, the morphs load into the same character, and it will load both morphs with the same name and it will show a (2) next to the morph in parameters. which means that morphs with the same base name will dial together causing neither to work properly.

     

    I have had to rename a character's morphs twice because of naming conflicts- and I always check stores (here and Rendo, just in case) but both times the conflicts were characters submitted at the same time! Crazy right? 

    That's why I stick "DD" in front of all my characters/morphs/textures/products, to help hopefully make less a conflict (for example if i have a character DD Lara, and all the morphs are named DDLaraHead, DDLaraBody, it wouldn't conflict with someone else's LaraHead, LaraBody.  HOPEFULLY.  Lately there's more than a couple PAs with the initials DD that AREN'T me :P 

    This is very helpful.  So what all files have to be renamed in order to not have a conflict?  Maybe this needs to be taught in PA school because it is beyond annoying

  • TorquinoxTorquinox Posts: 3,644

    I agree with Sevrin: It's not ideal buying a product where you can't see what you're actually getting.

  • it'd be great if it was checked, but obviously daz store is only responsible for things in the daz store and not clashes with stuff from other stores... but I try to name EVERYTHING with an extra tag DD to try to avoid conflict. Even then i had to give my eyelashes morph another name because "DeviousDolls" already had DD lashes... haha. I manually resaved all the morphs i had with a new name. for others, i delete if there's a clash unless its super important. 

  • TaozTaoz Posts: 9,979

    They do indeed clash, first screenshot is with only Thorneworks' Lara installed, the second after Anain/Belladonna's Lara HD has been installed.  Lara HD overwrites Lara's Actor icon/DUF and some of their morph dials (haven't checked them all) are clashing.  Lara HD looks OK at first, when loaded, but as soon as you change the morph dials the characters are being mixed as screenshot 3 shows.

     

     

    lara_character_clash_01.png
    1920 x 1080 - 812K
    lara_character_clash_02.png
    1922 x 1080 - 772K
    lara_character_clash_03.png
    1920 x 1080 - 823K
  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,977
    edited January 2021

    I think it would be very simple and responsible for all PA to develop their own distinct naming convention   Before I make a purchase I look to see if there is a similarly named item.  So far it really hasn't affected my purchasing choices but it is becoming easier to resist new purchases

    Post edited by ALLIEKATBLUE on
  • TaozTaoz Posts: 9,979

    Would be fairly simple for DAZ to test for file clashing between their products.  AFAIK they already have a test library with all their products installed, a simple test installer which will warn if a new product tries to overwrite existing files would do it.  Would probably take just a few minutes to create a modified version of DIM that can do it.

     

  • FSMCDesignsFSMCDesigns Posts: 12,782

    DisparateDreamer said:

    it'd be great if it was checked, but obviously daz store is only responsible for things in the daz store and not clashes with stuff from other stores... but I try to name EVERYTHING with an extra tag DD to try to avoid conflict. Even then i had to give my eyelashes morph another name because "DeviousDolls" already had DD lashes... haha. I manually resaved all the morphs i had with a new name. for others, i delete if there's a clash unless its super important. 

    Agreed. If nothing else, DAZ should make sure they labels are unique, because as time moves on we will have more and more characters released and more and more names will be duplicated

Sign In or Register to comment.