1.7.21_How to Hide Light Geometry from Spotlights?
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in The Commons
Hey all is there a way to get rid of/hide the Spotlight's Light Geometry?
When its set to anything other than Point it creates this black geo that doesnt go away in render either
Heres what it looks like, I just setup a bunch of lighting and for the ones set to rectangle geo you can see that the black boxes appear in the render window
Any ideas how to get rid of/hide this?
Comments
Set Opacity value to 0.0001, that is the most minimum value accepted in daz for almost invisible emissive geometry
Select the light in queston in the scene pane then goto the Parameters Pane - Light & switch the Render Emitter to OFF
Spotlights =| emissives
That will often turn the spoltlight off. Better to set "Visible in Render" to OFF