The Holidays Of The Walking Dead Complaint Thread
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© 2025 Daz Productions Inc. All Rights Reserved.
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Been messing around with Reality 2.5 for a while. This is my first go with 4.0. Big improvement in the texture department. The presets for G2M and F are very good. New ones like Cloth (which I used on the dress) come out great in LuxRender. Seems to translate most things very well by itself. I like it. :)
My dentist is referring me to an oral surgeon for my toothache and wisdom tooth issues.
Cool! I went, I saw, I purchased... :red: Will play with it this week, it's learning time!
I will note that the blown-out image on my un-calibrated monitor at work looks kick butt on my CALIBRATED monitor at home!!!
This could be my PURCHASE OF 2014 winner :red: :red:
Been messing around with Reality 2.5 for a while. This is my first go with 4.0. Big improvement in the texture department. The presets for G2M and F are very good. New ones like Cloth (which I used on the dress) come out great in LuxRender. Seems to translate most things very well by itself. I like it. :)
Very nice! :cheese: :cheese:
Downloading Reality, Luxrender x64, and all the Reality content from Daz.
I guess I'll get to play with it.. wait.. SOOOOOOOOOOOOOOOOONNNNNN :bug: :bug:
My dentist is referring me to an oral surgeon for my toothache and wisdom tooth issues.
I had all 4 wisdom teeth out at once.. I needed a ride home from my gf and was on insanely strong painkillers for 10 days.. be careful... :blank:
Did you try it again? DIM is very sensitive to a constant ISP. I have problems cause ours goes up and down occasionally for a split second.
Multiple times. I even closed the DIM and restarted it. This happens every now and then. Something upon which we are so dependent should be a bit more robust. It should have fault tolerance built in. But, I have a very good high speed broadband account, so that's not likely the cause. And the failed installations have nothing to do with the Internet connection, they're already downloaded at that point.
Dana
...arrgh!!! Just saw FilterForge is part of the 50% sale, don't have 80$ to spare.
TJohn, nice pic. Shaders look really good. Now if I can figure out where to manually install everything from the .zip file I got I'll be in business. I thought the installer would be an .exe like it was last update. Manually installing content is one thing as I know where everything goes, plugins and software are different, one mistake and it's "error city".
Owwwwwwwwwww! Hang in there!
Afterward listening to ppl complaining about last week's filming I wished I was back in the dentist chair getting a tooth pulled :lol:
Great picture :) Is the light at a lower angle in the bottom image? Shadows iz different :lol: Not that it matters :lol:
imo, the first one looks more Z depth :)
ahhh startin the day with chai tea latte and piece of ginger loaf :cheese:
they finished the molding in apt refinishing. able to drag my compy out of my dressing room and into it's new den/home office
ram has gotten a lot more complicated yikes :bug: used to be 30pin or 72pin dim
Pseudo complaint: I woke up too early and decided to play with Reality without even opening the RUG! :gulp: Much coffee and experimentation and I had one scene, a ripply water plane and a light. But DANG :bug: the result! I felt like I was rendering in Maya or Houdini! :bug:
I can definitely see using 3Delight for rough test renders, then going to Reality for "Final Render" work. :)
Fun times tonight! Reality and some home-made chicken soup the bosses wife sent him in with. :cheese:
One complaint - was 24F when I got up. Brrr, welcome to Winter!
Saw two flocks of geese heading South - wish I was with 'em!
*edit* The install went smoothly for me - unzipped the goodies, ran the installer, and then spent 20 minutes trying to figure out how to bring up the stupid thing. :smirk: Registration went smoothly once I figured that everything is done in the "Reality Render Editor". :blank:
I do not have a day off work till Sunday.
You can tell them 'no' sometimes. 4 day work week is plenty to buy content. ;)
Just kicking the bots.
Always a fun activity... :blank:
Octane? Isn't that something for gasoline? Anti-Knock Index?
2/3 of the way through the Reality manual. My head hurts. :long:
It reminds me of the first time I tried to learn Lightwave, sooooo long ago. Materials, channels, etc. - no nodes, which I really like. It's going to take some getting used to the "fewer is better" lighting approach, though.
I wonder if LAMH works at all with Reality? Hmmm.. must try the free Player..
Barely 34F outside and windy, don't wanna walk to the store, so getting a junkburger out of the machine.. oh well.. :sick:
You do bring up a good question. I wonder if some shaders I bought from the Daz Store work with Reality. Shaders don't work with the free Octane Render Demo. I can't afford the plugin of Octane for Daz Studio.
You do bring up a good question. I wonder if some shaders I bought from the Daz Store work with Reality. Shaders don't work with the free Octane Render Demo. I can't afford the plugin of Octane for Daz Studio.
My assumption is that anything that uses a feature of 3Delight that isn't present in LuxRender won't work, anything using RSL in specific will be pretty hard to convert. :blank:
I'm assuming that all my super-fancy shaders (Gemologica, etc.) won't work in Reality. When I need those, it's back to 3Delight.
Given the differing capabilities, I see Reality as better for "Photoreal" work, more of an adjunct to 3Delight than a replacement.
Ha, found a big free collection of Smart IBLs:
http://www.hdrlabs.com/sibl/archive.html
Gotta catch 'em all! :coolsmile:
Unzip the zip file. There is an .exe file in there that will install everything where it should go.
LAMH player doesn't work with Reality, no. With the full version of LAMH, you can export the hair as as static poly objects. The resulting hair is HUGE memory-wise, but if you have enough memory, it can be done.
The hair objects are similar to the fiber hair and beard you've seen from PAs like Mec4D.
(BTW, I've never tried it, so I may be off a bit,) :)
LAMH player doesn't work with Reality, no. With the full version of LAMH, you can export the hair as as static poly objects. The resulting hair is HUGE memory-wise, but if you have enough memory, it can be done.
The hair objects are similar to the fiber hair and beard you've seen from PAs like Mec4D.
(BTW, I've never tried it, so I may be off a bit,) :)
That's kind of what I figured. Eh, transmapped hair looks decent in Reality so that'll do fine.Gonna sneak out early today, grocery shop, then go home and RENDER! :cheese:
Great picture :) Is the light at a lower angle in the bottom image? Shadows iz different :lol: Not that it matters :lol:
...yeah, I had to "guesstamate" the position of the Reality "Sun" from where I had the original Advanced Distant light.
imo, the first one looks more Z depth :)
...a lot of that has to do with the different lighting systems. Part of the reason the shadows are not as dark in the Lux rendered pic is because there is real bounce lighting from the pavement (sidewalk) roadway and shelter that is not present with the Advanced lights. Basically the second one is more like a snapshot photograph.
This is just a raw test with Reality/Lux (my first work with it actually). I pretty much have been just using the default camera settings for now so I can learn the ropes as it approaches rendering from a photographic perspective. I imagine playing around with the f-stop and shutter speed would produce more "depth" (I am not much of a 'pro" photographer, if the needle of the built in light meter on my old 35mm SLR is dead centre, I shoot the pic).
...:lol:
Back in the days they called it "Ethyl" or "High Test"
...TJohn beat me to the question about LAMH.
You can however use any of the Shades of Life shaders, you just have to reset the tiling factor in Reality..Textures modified with the LIE will also work.
Haven't tried pwGhost or any of AoA's other shaders yet and don't have any HD stuff.
i'm craving some penne al pesto. luv fresh pesto :-P