Need info
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I have created a character in daz using the G2F that I would like to export and sell. My knowledge in this area is limited as I have been more of a user then a creator.
What I need is this
Step by step on how to export the character from Daz without including files that would make it illegal for me to sell.
Mainly knowing what is resource and what is Daz morphs.
In depth material on ERC freezing should I need to do this, as the character is more then likely using combination of resource morphs and Evo (daz morphs) I think it was refered to in some posts I read.
I have googled my little heart out trying to find any reading material on how to accomplish this and so far only turned up small bits and pieces that still leave me with a ton of questions left unanswered.
Any links to reading material and or video tuts would be awesome.
I really feel I have something worth selling and don't want to step on any toes.
Cheers and thanks in advance.
Comments
Is the morph wholly made from existing morphs, or is it partly made from existing morphs and partly from custom morphs (made in a modelling application, or with DForms in DS)? Are any of the morph sets you used merchant resource sets?
The character is made from some character mixing from character packs I have purchased resource kits for G2F head and body and G2F Evo morphs. Also a few custom morph dials from exporting to hexagon.
I am aware that I can't redistribute others morphs and the Evo morphs.
At the simplest, just save a shaping preset (File>Save as>Shaping preset) and list the morph packs required. You can clear the non-resource kit morphs, export as OBJ, and load as a new single morph, then save as a morph asset (File>Save as>Support Assets>Morph asset) for the merchant resource morphs, which would eliminate those dependencies - as long as you are obeying the terms for the resource kits. Then you would reapply the non-resource morphs, save a shaping preset, and include both the preset and the morph asset (\Data\Genesis 2\Female\Morphs\Author\Product - where Author and product are the names you entered in the option dialogue when saving.
This tutorial has some info on preparing and packaging characters for sale:
http://www.daz3d.com/female-character-creation-tutorial-turn-your-v6-characters-into-cash