G2 morph for brows and teeth and spine

deleted userdeleted user Posts: 1,204
edited December 2014 in The Commons

Hi all. I'm trying to find, or request if anyone can create good brow morphs, spine morphs and teeth morphs.
I find that most morph packs lack back/spine morphs. :(

I also find it very odd that even though there is 100 morphs out there for to make a child there's no child teeth morphs. that would do the world a wounder... I love to render children. They add a sparkle of life to any render. However, when I seen kids with huge honkin adult sized teeth, its SO EERIE looking. LOL!!!

Child teeth morphs to go with my youth morphs so I can make them smile without scaring away the audience would be SO awesome!
Also another thing I've noticed is the lack of good, solid brow morphs. Eye brows are critical to a persons face for identity. The lack of professional morphs for the 3rd most important part of the face blows me away that nobody is making morphs for it. I got 150 cheek morphs but like 30 brow "poses"

edit by the way, i know about the teeth morphs but im no dentist... i screw it up every time.
you know how on G2M it has the 5yo 10yo 12yo 15yo preset morphs for age?
Something like that for teeth... I would be first in line to buy.

Post edited by deleted user on

Comments

  • Cris PalominoCris Palomino Posts: 11,682
    edited December 1969

    Funny, I was wondeing about teeth for kids. Maybe we can prod Zev0. :)

  • deleted userdeleted user Posts: 1,204
    edited December 1969

    Right? hehe

  • MattymanxMattymanx Posts: 6,955
    edited December 1969

    Have you tried any of Zev0's products

    http://www.daz3d.com/zev0

  • deleted userdeleted user Posts: 1,204
    edited December 1969

    Yes. I love his products but non of them address the original post.

  • Richard HaseltineRichard Haseltine Posts: 102,770
    edited December 1969

    Aside from child teeth you haven't really said what you are looking for.

  • deleted userdeleted user Posts: 1,204
    edited December 1969

    Aside from child teeth you haven't really said what you are looking for.

    You didn't notice the brows spine and back morphs chatter?

  • Richard HaseltineRichard Haseltine Posts: 102,770
    edited December 1969

    You just say you want "good" brow and spine morphs - that doesn't define good, or say what you are wanting to do, so it's a little hard for people to know what to suggest.

  • deleted userdeleted user Posts: 1,204
    edited December 1969

    spine morphs... what more detail do you need?
    brow morphs... common guy...
    teeth morphs....

    How hard is that to grasp? I'm not going to think FOR you...

  • deleted userdeleted user Posts: 1,204
    edited January 2015

    Sorry, I'm not trying to be rude but... How can you totally miss what I'm talking about? How can that go right over your head? Twice...
    It's a very simple topic.

    Post edited by deleted user on
  • FSMCDesignsFSMCDesigns Posts: 12,782
    edited December 1969

    Sorry, I'm not trying to be rude but... How can you totally miss what I'm talking about? How can that go right over your head? Twice...
    It's a very simple topic.

    Probably because what you might view as missing detail others may not even notice. Personally I don't see anything wrong with the spine or brows and there are a few products that address teeth. If it was more of an issue, many more would be asking about these issues and I don't see many posts about them.

  • GhostofMacbethGhostofMacbeth Posts: 1,675
    edited December 1969

    I do a number of morphs and and I am not sure what you mean about brow and spine morphs. There are a few morphs for the brow in my new set but I am not sure if they are what you are looking for.

    As far as spine morphs. Do you mean curved? definition? Spinal column? There are a number of options but the request isn't very clear.

    Thanks

  • deleted userdeleted user Posts: 1,204
    edited January 2015

    Fair enough. I'm just one of those people who try to take the detail to a whole new level. Sorry for being vague.

    Basically if you look at the muscle diagram of the back You can see muscle regions. Each person is built differently. Based on age, Health and gender.
    I would like to break apart the muscle regions individually.

    http://www.haltonchiropractor.com/wp-content/uploads/2012/03/backmusc.jpg
    http://www.beautifultothecore.com/wp-content/uploads/2014/08/back7.jpg

    The weight mapping of current figures calculate backs very poorly. Shoulder blade morphs are virtually non existent.
    I would like to be able to simulate a pose like this.

    http://ic.pics.livejournal.com/amai_yo/17018989/3703/3703_original.jpg

    Or like this.

    http://slodive.com/wp-content/uploads/2012/06/black-rose-tattoo/black-rose-tattoo-on-the-back.jpg

    Each person has a unique vertebrae and spinal cord. The bone density of each person and disks very person to person.

    http://biology-forums.com/gallery/14755_16_09_12_6_09_27_87862173.jpeg

    These are things I wish to bring to life in modern figures.

    Post edited by deleted user on
  • GhostofMacbethGhostofMacbeth Posts: 1,675
    edited December 1969

    Got it better now. I think a lot of PAs were waiting for DAZ to do an official muscularity set like http://www.daz3d.com/genesis-evolution-muscularity but I think SimonWM is doing one (There is a thread about it in the request area). I know Zev0 has a set that has some spine definition as a dial in the age sets. He also has a lot of teeth control in his teeth set.

  • deleted userdeleted user Posts: 1,204
    edited January 2015

    Another thing I have always found a huge lack in, is recognition and attention to detail on tendons. Necks and small muscle groups.

    throat-necka.jpg
    1024 x 768 - 937K
    bigstock-sore-knee-31629476-300x200a.jpg
    600 x 400 - 68K
    london_olympics_gymnastics_18a.jpg
    650 x 433 - 89K
    neck_trianglesa.jpg
    480 x 380 - 62K
    10000a.jpg
    1290 x 1813 - 568K
    Post edited by deleted user on
  • deleted userdeleted user Posts: 1,204
    edited December 1969

    I end up Zbrushing a lot of this stuff in but it would be nice to have a pro, make these kinds of adjustments and morphs.

  • Zev0Zev0 Posts: 7,098
    edited January 2015

    edited.

    Post edited by Zev0 on
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