Cy-Atletik
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Cy-Atletik is no longer in the store. When was it last available? Found http://www.daz3d.com/sportiva for it.
And why have things in the store that don't have the product needed for them? And if you do, at the VERY least, have a warning like this:
"The required product is no longer available in the store."
Post edited by Novica on
Comments
I do agree, if something is a texture only and the set either not sold at DAZ's store or available elsewhere this should be made clear.
I guess I will be returning my copy- but I honestly admit, the outfit looks good. Like those boots. Too bad, really. =-/
Cy-Atletik was one of Aery Soul's items that disappeared when they closed their shop a good number of years ago. They've come back as Alpha Seed (and now Aeon Soul) a few years later but most of those items were never re-released.
Ah, good to know. Thanks Leana!
This is also a PA product.
Thanks for the heads up, I will be avoiding that like the plague.
Thanks for the heads up, I will be avoiding that like the plague.
She just means that, since it is a PA product, DAZ 3D can't remove it the way they can remove items that they own.
One could PM the vendor, maybe they could rerelease their product.
I agree. Yes a warning SHOULD appear, pulling it altogether not needed as some may own original and want to buy the texture still later, there are many textures for defunct AS products elsewhere still like Rendo too I see so they probably sell.
The "Required Products" is also missing so I purchased it believing it was a stand-alone item. The description is also easy to misread IMO: "Sportiva is a new suit for Cy-Atletik." It should have said "a new set of textures".
They regularly pull their stuff, which is annoying. I've heard they do it because it's getting pirated, but I can't see the logic in that. It doesn't stop piracy anyway (just one pirated item can spread all over the internet and it's impossible to stop), it only hurts those who want to buy their stuff legally.
Having been robbed once or twice myself, I think what is stolen is the fun of having your product out there. AerySoul has had a few incarnations shaped by circumstance and each incarnation has a subtly different style. Products get pulled for a variety of reasons; this one was pulled about the time that they left the Dazed store in a previous incarnation. Their loyalist customers would have purchased the products when the product and its target character was at its peak. Now we are dealing with the long tail and there may be business reasons for pulling products connected with the old name.
Well to me customers comes first. Personally I've decided never to pull a product, there may always be someone who wants it, and I see no reason for not letting them have it. And if it's a commercial product you can never lose money by selling more copies of it.
I'm of the opposite school. I once design a little throw away logo at work which I will admit wasn't my best work and way to much "by committee" design. It ends up being made into an expensive glass and stainless steel sign in our building's lobby. As it turned out, there was a falling out with some donors so our organization changed its name. The sign which is a yard and a half long is required to stay up for roughly 50 years before the university will allow it to be taken down when donor money is involved. I am embarrassedly the design every day as I enter our building and horrified that each letter is over a hundred dollars each! I easily understand losing interest in seeing old work representing your current skill level...
I can certainly understand that, in your situation. That is a long time, too!
I'm curious as to how this works- do the artists collaborate on the outfit and the texture sets at all times, or can an artist make a texture set for an outfit without the outfit artist's permission? Because if the outfit is pulled and the texture set is from a different artist, that would result in something like we have here.
nemesis10, and Taozen. And from my prospective (A user of DazStudio for less then a year), I often end up needing stuff that has been yanked before I had a chance to buy it, or it is simply yet to be made. I have been in CG for about nine month, and the entire experience has been a trying one at best, to keep my words tame.
Yes I would love to be able to make my own Dynamic clothing, just so I don't need to wait forever for something that may never be made by some one else, or fight forcing V4 stuff onto Genesis2. Yes I would love to be able to force money at some PA's and pry the product I want in my renders out of there claws, lol. Yes it would be great if, if, if.
Reality is often much less peachy, even with compromising to meat half way. :coolhmm:
Having used stuff from this store since the earliest versions of Poser, I suggest that you treat it like a supermarket i.e... it is December and you see pomegranates (my favorite fruit by the way)... so you buy them. It is the middle of May and you decide that the salad would be great with pomegranate arils so you go to the supermarket and can't find any... Products for the current character line will be the cheapest and products for older characters and more obscure characters will be more expensive. It works for food, antiques and technology...
OK, but that's a different context and a bit unusual one. In a 3D store your newest work is also available and it's usually also the first your customers see, so people are aware of what your current skills are. And many artists do have a lot of old and not so good stuff in their store also. Personally I find it interesting and inspiring to see how artists have evolved their skills over time.
There are a view other aspects of this too such as the endless support of products that one no longer wants to support, whether partners were involved in production creation that prohibits the product's return when a portion of the creative team returns to the Daz store. I suspect that creative people thrive on freedom which includes the ability to pull a product when it is felt to be necessary. Granted most of my career has been in the education/healthcare world where it is presumed that the customer does not know best which is why they are at our institution.
Digital products are different from physical goods (especially food) in several ways. They'll keep forever, even the biggest ones hardly take up more than for $1 diskspace, they can be distributed worldwide instantly at practically no cost, and you can create an infinite number of new copies for practically nothing. So there's no real economical incitement for pulling them from the market, on the contrary. In most cases the profit from just one item sold per year easily exceeds the expenses for having it on the shelf for that year, by several hundred %.
I agree that support can be a factor but if the products are correctly made and tested in the first place and with the necessary documentation, support shouldn't be necessary. I think I have over 10000 3D content products, the only times I've needed support from artists have been with defective or poorly documented products.
If you are really in need of product and it is no longer for sale in any of the market places, contact the vendor.
Most vendors and even vendors who have left that end of things are more than willing to help in whatever way they can. Unless a product was pulled for legal reasons, most are more than willing to consider making a private sale. The only things that might prevent a private sale are a loss of the files or there is more than one vendor involved and they don't agree.
Several have even been kind and generous enough to simply give me a copy of the product.
And when your product is old enough that you don't expect it to sell more than a few copies, updating it or offering support for use in new versions is usually not worth the time.
Very old products will also usually lack features that were introduced later, which make them lower quality according to today's standards. Or they can also be early work by a vendor whose skills have improved.
You seem to think customers will understand that they're buying older products and expect less from them but that's highly optimistic IMO... Most customers buy something and expect it to work perfectly in their program of choice, period.
And that doesn't take into account the fact that a vendor might prefer not selling items which they think are lower quality.
I actually have tried that a few times but never got any response. Maybe just bad luck, I don't know.
You can get around that by stating which programs and versions it works for, and that using them in other versions is at your own risk (no support). Many vendors actually do that. And here at DAZ you can just return the product if it doesn't work for you-
If the customer is happy with the product and I can't give them a better one which they'd prefer instead, I can't see any logical reason for not letting them have it. If it makes them happy, it makes me happy. It's a win-win situation.