greeble city blocks for contemporary city request please?

estheresther Posts: 634
edited December 1969 in The Commons

I would find this very useful.
Love esther

Comments

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    Is Sketchup still free? You can whip stuff like that up with sketchup pretty quickly and easily if it's just background greebles to fill out a cityscape.

  • estheresther Posts: 634
    edited December 1969

    I don't think I would be all that good at making that sort of thing.
    Love esther

  • GreycatGreycat Posts: 334
    edited December 1969

    I would think this will work better for a contemporary city than greeble city blocks.
    http://www.daz3d.com/dystopia-city-blocks-001-010-poser

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    Hello
    the word "Greeble" does not translate to Portuguese, so I can not understand what you mean ...
    what is Greeble?

  • GreycatGreycat Posts: 334
    edited December 1969

    Greeble is made up word in English. Greebles are various shapes used randomly to make a scene look more complex than it is.
    http://www.daz3d.com/greeble-city-blocks

  • jpb06tjpb06t Posts: 272
    edited December 1969

    Greeble definition. You will also find the word "nurnie"; my understanding is that a nurnie is a real object like e.g. a piping section, while a greeble is usually just geometric shapes.

  • McGyverMcGyver Posts: 7,066
    edited January 2015

    EDITED.... NEVER MIND.... THE DOWNLOAD IS SUSPENDED.

    Post edited by McGyver on
  • McGyverMcGyver Posts: 7,066
    edited January 2015

    EDITED TO CLARIFY- I realize this isn't what the OP really wanted, but since I was looking through old links and stuff, I figured if this thread comes up in someone else's search, it might be useful...

    I found this Free Plugin for Blender... Blended Cities: http://jerome.le.chat.free.fr/index.php/en/city-engine/
    It looks useable...

    If you use Blender and have $80 laying around there is Scene City: http://cgchan.com/scenecity/
    It's a plugin for Blender... It used to be called Suiciditor and had a free version, but they did away with that when they changed the name.
    I read about a free City Generator for 3DS Max but I can't seem to find it... But not many folks can afford Max anyway.

    EDITED AGAIN-
    The Blended Cities documentation explains how to use use the plugin, but some of it is still in French, the fellow who made the models for the option to use non procedural population feature has a fairly simple explanation on how to use them and Blended Cities over at his site....
    http://3d-synthesis.com/tutorialsenglish.html
    Just scroll down past the pictures of the rocks (a neat little rock generator) until you see the part about Blended Cities.

    Blended Cities uses both procedurally generated buildings and pre-made building parts to do its thing.

    Post edited by McGyver on
  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    Greycat said:
    I would think this will work better for a contemporary city than greeble city blocks.
    http://www.daz3d.com/dystopia-city-blocks-001-010-poser

    Yeah the Dystopia one is actually quite good as generic machine greebles too. I've squashed and stretched them to be wall panel greebling on different sci-fi sets. You can do good forced perspective stuff with it too.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,594
    edited December 1969

    I have an OpenStreetmap based city generator I used to do Adelaide https://www.youtube.com/watch?v=_ZsxHVqR-uA

  • jpb06tjpb06t Posts: 272
    edited December 1969

    The Scene City guy promised on Blenderartists forum a demo version of his new product but, AFAIK, has not released it yet.

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    I have an OpenStreetmap based city generator I used to do Adelaide https://www.youtube.com/watch?v=_ZsxHVqR-uA

    Hmmm, but then ... This is done in blender too?
    Will, it is possible to use it to create the city of jerusalem with the dome of the rock and everything? ... And market the renders, can also?

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    Thanks @ Greycat, and Latego,
    I can now understand the meaning of Greeble.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,594
    edited December 1969

    I have an OpenStreetmap based city generator I used to do Adelaide https://www.youtube.com/watch?v=_ZsxHVqR-uA

    Hmmm, but then ... This is done in blender too?
    Will, it is possible to use it to create the city of jerusalem with the dome of the rock and everything? ... And market the renders, can also?
    I used carrara to render but it was a Blender plugin with a standalone version I dare say same one mentioned
    it is not on my computer at the moment as I got bit tight on space on my SSD so deleted it, would not run on external if I recall.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,594
    edited January 2015

    http://osm2world.org/ what I used
    it is a jar file and runs as is, it is full OSM data I unistalled, you can still get the data from your browser for the area you wish to use

    Copyright © 2010–2011 OSM2World contributors
    The libraries in the "lib" directory are not part of OSM2World, separate licenses apply for these files.

    OSM2World is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

    OSM2World is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of ERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public License along with OSM2World. If not, see <<a href="http://www.gnu.org/licenses/>;">http://www.gnu.org/licenses/>.

    http://www.openstreetmap.org/export#map=11/31.7941/35.1068

    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,594
    edited January 2015

    I am having a go
    this is what I got

    Capture.JPG
    1924 x 1040 - 361K
    Capture.JPG
    1924 x 1040 - 474K
    Capture.JPG
    1924 x 1080 - 367K
    Post edited by WendyLuvsCatz on
  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    I downloaded the OSM2WORLD-0
    but this ... What did I do with it I'm not finding the setup ...

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    I am having a go
    this is what I got

    Ooh! Then you ... this is the city of jerusalem ... Hmmm!
    So then just find a picture on the same angle to texture?

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    When I clic on export here, it export a text with colorful words

    Sem_título.jpg
    1867 x 863 - 535K
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,594
    edited December 1969

    It might tell you the area you have selected is too big
    you manualy scale a rectangle to smaller dimensions
    it should download then as an .osm file, you click the jar file in bin to run the convertor, open the osm and export obj
    it may also still be too big in which case you need to select yet a smaller area

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    OMG!!! This OSM2World program is so much fun. And Hamilton City Hall looks like crap in the virtual world as well as the real world! I'm going to have so much fun with this software.

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    MWAHAHAAAAA! Giant grey man CRUSH puny mortals in Hamilton City Hall. Puny mortals think twice about denying gaint application to rezone giant home commercial/residential. HO! HO! HO!!!!

    open_world_city_hall.jpg
    1000 x 1250 - 436K
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,594
    edited December 1969

    Sadly it only takes the footprint of each building and extrudes it to the correct height.
    There is a lot of open source point cloud and LIDAR software I have looked at but my non-geek brain cannot figure out how to use the data to produce 3D mesh.

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    I downloaded the OSM2WORLD-0
    but this ... What did I do with it I'm not finding the setup ...

    There is no setup. It's a straight executable .bat file. Just unzip to a directory and run.

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    I downloaded the OSM2WORLD-0
    but this ... What did I do with it I'm not finding the setup ...

    There is no setup. It's a straight executable .bat file. Just unzip to a directory and run.

    Thank you
    I got it now.
    There is a secret to save the texture too?
    because when moving the map on OpenStreetMap for milliseconds, I can see textured jerusalem, I can even see the golden color of the rock dome, but I can not save him.

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    That's what I'm wondering. I downloaded the texture pack but it looks like it exports an Un UV mapped mesh.

    Is it possible to export a UV mapped mesh?

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,594
    edited December 1969

    I never got their textures to work, I re-uv maped my Adelaide in Carrara or Ultimate Unwrap 3D forgotten now which

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