Resizing a head ... Problem with poses

jorge dorlandojorge dorlando Posts: 1,157
edited December 1969 in The Commons

Hello
Well, I'm in PP2014GD
I bought the morph
giant Rawart
But I wanted him with a head about the size of a normal head of Genesis
for this, I have to resize the head, eyes, dental arcade etc.
There is still this problem in the neck, but it can be disguised with morphs of muscles
The problem is when we apply a pose for the giant ... Your head back to the previous stage.
Its catch size to not have to resize it again with each new pose?

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Comments

  • Richard HaseltineRichard Haseltine Posts: 102,770
    edited December 1969

    Which product is this? Giantology? Do you perhaps need to apply the scaling preset after the pose?

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    Yes, Giantology;
    The product works perfectly in poser.
    The question: is that I wanted a giant, "giant only in the body," and not in the head, not ...
    I've been wanting this giant with a head normal size, the genesis numbers etc ...
    I can climb down the head (same process with each eye, mouth etc)
    ... But when we apply Library pose, head back to the normal size of giant head.
    The product does not have any problem ...

  • UthgardUthgard Posts: 867
    edited January 2015

    I don't have the Giantology morphs, but if the problem is that your poses rescale the character, a possible solution would be to ctrl+double click the pose, then uncheck the scale settings on the pose preload menu that pops up, though it may have unintended consequences, depending on the pose.

    Edit: Oh, Poser... Sorry, I have no clue if there are the same options available in that program.

    Post edited by Uthgard on
  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    Sorry, but maybe the pictures I posted is causing confusion,
    The first image: (Here I climbed down the head of the animal) It's like I wanted you to have the head of the head size of a genesis in normal size

    The third image: Here, when a pose is applied, the head is not climbing down, in its diminutive size ... She returns to the giant head size

  • EleleElele Posts: 1,097
    edited January 2015

    How did you scale the head?

    -I think there is a head scale morph available, if you can use that the pose shouldn't affect the scale (might also be handy for the transition area between the head and the rest of the body)
    -If you are scaling down each part of the mesh, you could try locking the scale after having adjusted it and then pose shoulnd't be able to alter the scale anymore. (though I don't know if PP works that way).
    Or maybe try locking before applying Raws character.

    Post edited by Elele on
  • RawArtRawArt Posts: 5,959
    edited January 2015

    The "propagating head scale" dial should work for this.

    If it is the pose resetting the head scale, then it is likely the pose was saved incorrectly and carried scaling info where it shouldnt.

    Rawn

    Post edited by RawArt on
  • jorge dorlandojorge dorlando Posts: 1,157
    edited January 2015

    Ooh, I had not seen the spread scale of the head, and it saves a lot of work (repetitive)
    only the neck, that does not behave well when you receive a new pose, but considering it's just a detail can live with that
    thanks for quoting the head of propagating scale
    this already saved a lot of work.

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