Problem with skirt poke through

SteveG52SteveG52 Posts: 11
edited January 2015 in The Commons

Yesterday I purchased the new Keiko figure along with the School Girl for Genesis 2 Female(s).
The school girl outfit looks fine when loading onto a zero pose figure but there is serious thigh poke through on the skirt if I attempt any leg movement. The blouse bends properly with any pose but the skirt is stiff as a board. This seems to be a flaw in the product. Is there any setting I change in parameters or elsewhere?

Post edited by SteveG52 on

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,777
    edited December 1969

    Look to see if there are skirt morphs on the figure or extra bones attached to the hip - those are the usual methods.

  • SteveG52SteveG52 Posts: 11
    edited December 1969

    Look to see if there are skirt morphs on the figure or extra bones attached to the hip - those are the usual methods.

    Thanks. I'll see what I can do, but there's no reason why the skirt doesn't conform like the blouse does. I there a way I can contact the creator (sarsa, bobbie25)?

  • RenpatsuRenpatsu Posts: 828
    edited December 1969

    SteveG52 said:
    Look to see if there are skirt morphs on the figure or extra bones attached to the hip - those are the usual methods.

    Thanks. I'll see what I can do, but there's no reason why the skirt doesn't conform like the blouse does. I there a way I can contact the creator (sarsa, bobbie25)?

    To be honest, quite a few people prefer that skirts do not follow the legs as it usually looks very strange if skirts follow the legs like trousers do.

    I didn't look at the skirt in detail, yet, but it can probably be handled like one of her previous products in this video.

  • DogzDogz Posts: 898
    edited December 1969

    Skirts can be made to auto follow (more or less) but they need Joint corrective morphs, at least 4 (for Right & Left thighs X & Z rotations)
    with out them -the results are not pretty :D

  • Richard HaseltineRichard Haseltine Posts: 102,777
    edited December 1969

    Most skirts (and dresses and robes etc.) don't follow the legs as closely as sleeves or trousers do, so the independent posability is generally regarded as better. As noted, a skirt can be rigged to follow the legs but the results will often be unnatural.

  • DogzDogz Posts: 898
    edited January 2015

    Most skirts (and dresses and robes etc.) don't follow the legs as closely as sleeves or trousers do, so the independent posability is generally regarded as better. As noted, a skirt can be rigged to follow the legs but the results will often be unnatural.

    Except by doing this i then had one person shout at me for making clothing that was not 'animation ready'.
    Can't please everyone I guess. :P
    Conforming Skirts longer than Micro are a bit of a pain, there are different ways to deal with it.
    but to have an all encompassing solution so that it auto follows every thigh pose thrown at it? There ain't one to the best of my knowledge.

    We could really use some dynamic functionality for skirts, but even then - it will only be good for loose fitting A-cut skirts and such I imagine. (unless someone comes up with a better way to simulate)

    Post edited by Dogz on
  • SteveG52SteveG52 Posts: 11
    edited December 1969

    Thank you all for the inputs. I think I found a workaround by increasing the scale of the thigh nodes of the skirt which flares it out. That should allow the thighs more room to move without poke through.
    If my attachment shows up in this message, I highlighted those two nodes which scaled nicely.

    Screen_Shot_2015-01-28_at_3.23_.35_PM_.png
    255 x 208 - 17K
  • SteveG52SteveG52 Posts: 11
    edited December 1969

    Okay, I've just tried several standing poses and that has largely solved the problem. In extreme cases where the pose is squatting or sitting, There are adjustable parameters called curlfront and curlback among a few others that are very helpful.

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