what software was genesis / genesis2 modelled in?

MistaraMistara Posts: 38,675
edited December 1969 in The Commons

prolly not hexagon or carrara?


i thought i was seeing triangles on the forehead,
but was actually clever quads spaced out that made it look tri-ish :lol:


thanks.

is anyone working on creating a new Mildog?

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,783
    edited December 1969

    As I recall modo was used, though other applications may also have helped (such as ZBrush or Hexagon for morphing).

  • MistaraMistara Posts: 38,675
    edited December 1969

    Modo one of those need-to-win-lotto mega dollars software?

    prolly needs the internet to activate the install.


    thanks. :) would've been awesome if they'd modeled genesis in Hexagon :lol:


    feeling pretty sure it didn't start life as a wavefront obj.
    after all the work, need to worry the integrity of the model will survive the export conversion processing.

  • Richard HaseltineRichard Haseltine Posts: 102,783
    edited December 1969

    Modo is fairly pricey, $1,495 in general though they have had at least one big - 40% ish - sale each year so far. It uses a downloaded license, no activation (as of version 8, 9 isn't that far away and might change for all I know).

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