Question about M4 shape for Genesis.

Let's say that I get that morph package so I can use my M4 clothes with Genesis. Can I apply M5 morph after that so I can use M4 clothes with M5 figure? Will M4 shape for Genesis allow me to use M4 creature creator with Genesis figure? Will it allow me to use M4 displacement maps and elote textures with Genesis figure? Also can I do all that with David 3 and M3 using the respective M3 and D3 shapes for Genesis? What will it allow me to do? Thanks in advance.

Comments

  • mjc1016mjc1016 Posts: 15,001

    For Genesis 1 (the first one) the autofit (for clothes) and M4 UVs are included.  For Genesis 2 you need an add-on to be able to do both.  For Genesis 3, you can get an autofit clone for the clothes, but right now, it's a multi-step process to do textures.

    Morphs can be transferred with the Generation  X2 product.

    Some of the 3rd generation (M3/D3) is doable...not sure all of it is.

  • fixmypcmikefixmypcmike Posts: 19,583

    Autofitting clothing, shaping a character, and applying textures are separate.  If you autofit clothing from M4 to Genesis, you can use it with any Genesis shape and any texture that works with Genesis.  The M3 and D3 iconic shapes for Genesis give you the base shapes and autofit capability, but not textures.

  • mjc1016 said:

    For Genesis 1 (the first one) the autofit (for clothes) and M4 UVs are included.  For Genesis 2 you need an add-on to be able to do both.  For Genesis 3, you can get an autofit clone for the clothes, but right now, it's a multi-step process to do textures.

    Morphs can be transferred with the Generation  X2 product.

    Some of the 3rd generation (M3/D3) is doable...not sure all of it is.

    Thanks for all your replies. Can you post links to the add-ons you mentioned?

    So basically I don't have to reshape the Genesis figure into M4/M3 to use his clothes, the autofit feature will be enough for the task. That's pretty good news cause it'll be less expensive to make them fit I think. Actually I'm looking for models for two video games (cowboy and zombie) I plan to program in Unity. Since I'm no expert in game developing I'm buying the models and templates already made for the third person shooters I want to program. I'm limiting my search to cowboy and zombie Daz originals clothes to deal with just one game developer license. Since all of the available clothes are not from the same generation I ended with a bunch of generation 3, 4, 5, 6 and 7 clothes. I have not bough any figure yet cause initially I planed to use the basic figures. After experimenting a little I noticed that the basic figures look too simple to be convincing so now I'm searching for realistic figures to use my clothes with. It'll be nice to fit all clothes to Genesis 2 figures to deal with just one generation of figures. I also picked Genesis 2 over the rest cause I already bought creature creator HD for Genesis 2 male and have plans to get the female add-on soon. So the naked zombie figure is already covered so now it just need to put some clothes on.

    Now that I learned that I don't need to reshape the genesis figure into M4/M3 to use his clothes and also that I decided to stick with Genesis 2 figures because of the creature creator add-on I'll rephrase my initial question taking into account what I just learned:

    What's the easiest way to fit generation 3, 4, 5 and 7 clothes into generation 6 figures?

    Preferably using Daz originals add-ons cause the models will be used for game development and I would like to deal with just Daz game developer license. If a game development license for add-ons from another vendor are not required to use the models in video games, then add-ons from other vendors will be fine.

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