Finding the files used in a model

Hi. I'm not new to DAZ, but I've never really delved so far into it to learn the various intricasies of the program; to learn where the actual files used on a particular model are, If I can't remember the exact one I used.

So I'll posit my  question thusly. Hoping I ask it properly.

Say I use a V4 base, Inject it with morph++, and several others. 

Where exactly do I look to find the name of the objects/morphs used if I need to tell someone what I used.

Or in my current case restore my computer to factory. That's the concern I have. I need to know those particular files I used from years ago, and having upgraded DAZ several times since then.

Where do I look? 

Thanks for any help provided, I do hope I asked the question correctly.

Comments

  • fixmypcmikefixmypcmike Posts: 19,583

    If you saved a scene or character preset, you can load it, go to the Parameters pane, and click on "Currently Used" to get the morph values.  There is also a product http://www.daz3d.com/content-gatherer to collect the files used, which will give you the objects and textures.

  • TaziraiTazirai Posts: 36
    edited April 2016

     

    If you saved a scene or character preset, you can load it, go to the Parameters pane, and click on "Currently Used" to get the morph values.  There is also a product http://www.daz3d.com/content-gatherer to collect the files used, which will give you the objects and textures.

    THANK YOU!!! Totally appreciate it.

    Post edited by fixmypcmike on
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