Exporting as a .OBJ issue
jeffreywightman
Posts: 0
Hi there, very new to DAZ/3D in general, my question I hope is relativley simple..so I am trying to export a file as a .OBJ so I can map over the model with a skin I setup for Photoshop. I figured out to turn off the "write surfaces" option to keep the smooth shading on in place of the models actual skin, however whenever I export the file even when I set the scale up to 200%, when it loads in PS it is smaller than 1"x1". I am unsure how to resolve this, hope someone on here can help, until then I am going to just keep playing with it. Thanks!
Comments
Obj doesn't contain absolute size information, so it relies on the importing application to scale it appropriately. For that you'll need to know the size of a "unit" as exported. DS exports at 1 unit = 1 cm.