Exporting as a .OBJ issue

Hi there, very new to DAZ/3D in general, my question I hope is relativley simple..so I am trying to export a file as a .OBJ so I can map over the model with a skin I setup for Photoshop. I figured out to turn off the "write surfaces" option to keep the smooth shading on in place of the models actual skin, however whenever I export the file even when I set the scale up to 200%, when it loads in PS it is smaller than 1"x1". I am unsure how to resolve this, hope someone on here can help, until then I am going to just keep playing with it. Thanks!

Comments

  • TangoAlphaTangoAlpha Posts: 4,584

    Obj doesn't contain absolute size information, so it relies on the importing application to scale it appropriately. For that you'll need to know the size of a "unit" as exported. DS exports at 1 unit = 1 cm.

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