Viewport doesnt scale automatically
![grinch2901](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/329/nYQGUELQDI7HO.jpg)
I just updated to the newest Studio version because I was having problems with some plugins. So they seem to work now but it created a real issue. Typically the viewport has scaled autmatically to fit the available space. Open a sidebar, vewport (and everything in it) scales down. Minimize a sidebar, viewport )and everything in it) scales up. However since the update, the viewport stays the same no matter what you do. Open a sidebar, viewport pane itself looks smaller (because sidebar does site on top of it) but the items within the viewport do not scale down. So in reality the viewport didnt change, it's just gotten partially covered up. The big issue with this is all the viewport controls are now UNDER that sidebar and I can't access them. This is a problem for me, I like my sidebars open when I'm working in scene setup.
How can I fix the viewport to scale properly?
Comments
This is due to the minimum sizing of some of the panes docked with the viewport - close Shader Mixer and Shader Builder at least and see if the pane now adjusts correctly.
It was shader mixer. All better now, thanks Richard!