Newbie trying to make custom Morphs

nildo_79a7fcffa4nildo_79a7fcffa4 Posts: 10
edited July 2016 in Daz Studio Discussion

Hello All,

Please Bear with me..im using gen3female little ones as a base for a character i wanna make...Id like to make the morphs in 3dsmax or mudbox...i Managed to do that and reimported using morph loader pro..but I thought that i could still use the Original Morphing Dial from Gen3 to make this character talk for example...obviously this has not worked at all :(:(..if you see i dialled "F" viseme but the lip goes berserk... Obvsiouly I didnt import correctly the Morph created in 3dsmax..i mean if i just want to CHANGE the overall shape its fine..it works..but i cant use daz visemes or any other morph to further tweak it shape...

What's the right workflow to make a Custom Morph and have that New Morph work correctly with existing ones? see file attached

dazissue.JPG
1308 x 842 - 217K
Post edited by nildo_79a7fcffa4 on

Comments

  • Nevermind...:) found the issue :).. i just had to take into account the reverse deformations.

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