Unwanted disease texture occurance!!!

village_residuumvillage_residuum Posts: 0
edited December 1969 in New Users

Does anyone have an idea as to what could have happened in the process of animating, morphing, or rendering this image? I planned on making the character with clear skin (see the screen shot) but the final rendered png sequence of the images of facial expressions looks like this guy has a disease. I find it interesting...but in no way to I want this effect to occur.

Any suggestions?

QL_FACE_TEST_0300000.png
1280 x 720 - 683K
Screen_Shot_2012-10-25_at_12.54_.00_PM_.png
801 x 575 - 168K

Comments

  • 3DAGE3DAGE Posts: 3,311
    edited December 1969

    HI :)

    It's either Bump,.. or more probably,. Displacement maps.

    have a look at the skin shader for both of those settings,. but displacement seems the most likely culprit...

    Displacement physically alters the mesh at render time, so it's not always apparent in the open-GL preview

  • SzarkSzark Posts: 10,634
    edited December 1969

    Yeah agreed Displacement or Bump settings away too high. Love the title of the thread. LOL

  • cridgitcridgit Posts: 1,757
    edited May 2022

    Redacted

    Post edited by cridgit on
  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    Reminds me of those pictures that show how much someone ages after taking office.

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