Sept 2016 New User Contest "Depth of Field" (Entry Thread)
New User's Contest – September 2016
Sponsored by DAZ 3D
Are you new to the 3D World? Are you at the beginning stages of learning 3D rendering? Have you been around for a little bit but feel you could benefit from some feedback or instruction? Have you been around awhile and would like to help other members start their creative journey? Well then come and join the fun as we host our newest contest...
"Focus/Depth of Field"
This month's focus will be on Depth of Field/Focus.
Depth of Field is basically controlling what part of the image is in sharp focus. A couple of explanations, from the world of photography (so not everything is applicable, but the definitions and basics do apply when rendering).
http://www.cambridgeincolour.com/tutorials/depth-of-field.htm
http://digital-photography-school.com/understanding-depth-field-beginners/
Also, keep in mind all the various items covered over the past several months, because things like Portraits can greatly benefit from applying DoF.
This thread is for entries only.
For a list of the current contest rules, please see this thread : Contest Rules.
WIP Thread: http://www.daz3d.com/forums/discussion/110451/sept-2016-new-user-contest-depth-of-field-wip-thread
Closing Date: September 30, 2016
Comments
Long Road to Nowhere
Rendered in Daz 4.9 Iray - Minor postwork in GIMP
Breach of the Guard Tower
Rendered in Daz Studio 4.9, 3Delight
Postwork in Gimp
Return to Barovia: The Tale of Artemis Cromwell
Rendered in DAZ 4.9, iRay, no postwork
Title: The Hungry Ant
Rendered: DS 4.9 / Iray / No Postwork
Title: Blurring the lines.
Software: Daz 3D 4.9 Pro, iRay. minor post work in Adobe Lightroom.
Title: Shallow Rendered: DS 4.9, Iray, Photoshop (toning and color grading)
Title: Acro-Batted Eyes
Renedered in Iray (no post-work)
Title: Daddy's Home!
Render: Daz Studio 4.8 Iray
Postwork: Gimp
Dark Hunter
Daz Studio 4.9 Iray no postwork
Title: My God, what is that thing?
Rendered in Iray (no post-work)
Hippy Perspective
Iray, no post
Hephaestus Works his Forge
daz studio 4.9 3Delight
Aftermath
DAZ Studio 4.9, rendered with Octane. minor postwork with Octane and Photoshop.
Invaders 2066 Daz 4.9 no post
Don't Push that Button
DS, Iray, Photoshop & NIK Tools for .exr conversion and color grading.
The Argument
Software - Daz Studio 4.8 3Delight
"Old Industry" created in Daz3d, rendered with IRay
Coding Homework - Daz Studio 4.9 / Iray no postwork
View from the High Way - Daz3d - IRay Render
Clouds created in Blender, IRay Volume smog, Clothing and Model adjustments in ZBrush, Rendered twice (Dof and non Dof) and merged in ArgRage4, Textures created/modified using GIMP and InkScape, custom buildings/vehicles created in Blender.
Genesis 3 Female, Mech4d PBS Shaders Vol 1. for Iray, Buildings from Urban Sprawl 2 The Big City and Greeble City Blocks, Gen 3 Fem Body Morphs, Expresssions, and Head Morphs, Muscularity, Growing Up for Gen 3 Fem and Growing Up Skin Merch Resource, Custom hair created using Blender and ZBrush, Vascularity HD for Gen 3, Dragon Tattoo created in Inkscape, "Basic Wear" outfit for Gen3 Fem, Customized IRay shaders on everything
"Missed Chances" IRay Daz3d
Rainy Day
Daz Studio 4.9, Iray, Photoshop.
"Secrets over Sunset"
Rendered with Iray Daz Studio 4.9, no postwork
Title: Distraction
Daz Studio 4.9, rendered in 3Delight, minor postwork in Photoshop
Here is my first entry for this contest:
Title: Mission Complete"
Created with:
Daz Studio 4.9: Male, Female and Alien characters. Male Michael 3 and Victoria models, Genesis Nano suits (re-textured in Bryce) The Alien character is a modified genesis 2 male modified using the creature creator set, alien clothes are a mix of Voyager pants and boots and lumber jack vest. The background ship is a Daz product "Vanguard"
old True Space 4.2: These were created models and props; The two other background ships, far wall with hexagon shape cut, optic head gear worn by male character, handcuffs worn by the alien, wheeled cart in background.
Old Poser 3, Background robot character and other male character.
Bryce 7 Pro: the scene was assembled re-textured and rendered in Bryce with depth of field.
Postwork: None
Title: Reflecting
Rendered in DazStudio 4.9 Iray (no post-work)
"I'll Scratch That Itch!"
Daz Studio 4.9, rendered in 3Delight, postwork in Photoshop CC 2015
"Taxi Modeled"
Daz Studio 4.9, renered in 3Delight, NO postwork
"Night Raid"
DAZ Studio 4.9, IRay, no postwork (except clipping off a 1-pixel line of static)
"Fire in the Night"
DAZ Studio 4.9, IRay, no postwork (except clipping off a 1-pixel line of static)
Briefing The Captain
Daz 4.9 Iray render, no postwork.
Entries are now closed.