reshaping a isolated section of a model?
Sonofbelmont
Posts: 147
Hi
Is there a way to use tools like soft selection, soften and displacement brush in such a way that they will only effect a particular region of the model, say a nose for example without there being any risk of altering any surrounding geometry you don't want to change?
any help would be appreciated
thanks
Comments
Yes. That's what those items are meant for.
Those tools plus brush size and zoom factor gives you complete comtrol.
I don't think you understood my question
What I'm wondering is if there is a way to make broad changes using those tools while masking out the rest of the model from them
Soft selection indicates its area of coverage by highligting the vert's with what ever colour you have set up in your preference editor. In my case bright red. You then control the area of selection by adjusting the settings found in the tool panel on the right, whilst looking at the screen at the highlighted vert's. This thus gives you local control within which to do your worse. But I would suggest you make a copy of the object; save it as a new file and then practice on that first. :)
Making an area invisible does mask it from the effect of soft select - but you may not like the abrupt transition when it is made visible again:)
It doesn't do it for me
how are you making the area invisible? I have just been selecting the faces and clicking the icon for hide selected faces
It doesn't do it for me
how are you making the area invisible? I have just been selecting the faces and clicking the icon for hide selected faces
if it was me I would create a new material domain and hide it through that menu. You can remove the material domain once you've finished needing it.
Roygee is correct that you would need to be careful with the edges make sure the soft select is away from the edge and unlikely to impact on the transition between the two bits.
Also make sure you save frequently so if you stuff up you can go backwards.
Not sure if this is 100% repeatable all the time, but I've noticed sometimes when I've selected a group of faces or vertex - and then picked one of the brushes [inflate or soften], it was affecting only the area I had selected before choosing the brush.
Like Pendtraia says...
Of course, to be 100% certain that only the area of interest would be effected, you can extract that area to make a separate mesh and re-attach afterwards. You would lose any UV mapping and textures, though.
Always experiment on a copy:)