Daz studio Animation export(to unity) without position change
Hello,:coolsmile:,
I have fallen in a problem with daz studio animation.I want to transfer the daz studio animation to my unity game character.Anyway the aniblock animation i export makes some problem in unity.Example i want the walk cycle only as the animation, not moving forward.So that i can assign specific speed for walking in unity instead of animation position change.Hope you guys got it what i wanted to say.I have to know how to do this.
Anyone have any suggesion??
Thanks
Shovon
Comments
Shovon421, sounds like you're trying to make the Daz character walk in place? If that's correct, here's a great tutorial by GoFigure3D: https://www.youtube.com/watch?v=1unZt4_Vp1g
Also, don't forget to bake your new animation to studio keyframes before exporting.