Morph export rules - Just Mouth
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Hi Everyone
I'm exporting a character for use in Unity3d.
When using "edit morph export rules", I know I can enter 'head' under 'match' to export all of the head morphs, but the amount of morphs exported are just too much (and having that many morphs seems to mess with the character in game).
What would I enter into "edit morph export rules" to just export the mouth morphs? So the base, the visemes, and the emotions from Morphs++ (happy, sad, etc).
This is with M4 and V4 figures.
Thanks.
EDIT : or alternatively, where can I view a complete list of the morph files? I'm guessing head works because it then exports every morphs with 'head' in it's name, so if I could see a complete list of the file names, I could probably work it out myself.