How do I get Hexagon 2.5.1.79 to produce a crash log
marco75
Posts: 0
On my system, Hexagon crashes on load, during the splash screen.
How can I make it output a crash log so I can troubleshoot the problem?
Thanks for reading.
Windows System Info
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see attachment
Catalyst Control Center
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Driver Packaging Version 9.002-120928m-149042C-ATI
Catalyst Version 12.10
Provider Advanced Micro Devices, Inc.
2D Driver Version 8.01.01.1266
2D Driver File Path /REGISTRY/MACHINE/SYSTEM/ControlSet001/Control/CLASS/{4D36E968-E325-11CE-BFC1-08002BE10318}/0001
Direct3D Version 9.14.10.0926
OpenGL Version 6.14.10.11931
Catalyst Control Center Version 2012.0928.1532.26058
Comments
I've used ATI in my systems for many years, and I've never seen a single advantage that CCC provides.
And oh BTW, it has a tendency to crash hexagon. :)
I advise people to remove it completely (I never install it in the first place), but if you're uncomfortable with that there's a tweak you can do on it that apparently stabilizes it for hexagon.
Unfortunately, I can't remember offhand what that tweak is. It's a simple one, involving turning off one of catalyst's controls. It may be opengl or video acceleration, but I'm just not sure. I'll see if I can find the thread where it was mentioned previously.
In the meantime, you can either uninstall catalyst, experiment with the settings I gave you or wait to see if someone who knows the specific tweak I'm referring to comes along. :)
The good news is that it's an easy fix. :)
ADD:
Found it! :)
Turn of "triple buffering".
This fix was mentioned as a possibility by Laschae in this post: http://www.daz3d.com/forums/viewreply/98146/
To which the user responded "IT WORKED!!!!!!!!!!!!!! Disabling the “Triple Buffer” in the OpenGL settings of the CCC solved the issue!!!!!!!!!!!!"
That did the trick. I created an Application Profile in CCC for hexagon.exe to turn off OpenGL triple buffer.
Strangely, I have to use a seperate utility (D3DOverrider) to force vsync and triple buffer for Direct3D apps and games.
"Send to Hexagon" (Studio <-> Hexagon Bridge) works as expected, too.
Thanks afreaginname!